Quote Originally Posted by Magikazam View Post
IMO making the most important basis of your gameplay single-player centered in an MMO is an abomination in terms of bad decisions in the first place.
Big agree. I got tired of arguing with people on discord who think this is the best possible way to use resources. So much dev time goes into scripted events which people will see only one time ever unless they want to do new game plus for no reward. But it's an MMO and you have to pay for game time. In a live service game I care about dynamic repeatable content that drives daily and weekly engagement. Story scenes and single player instances are only relevant on patch week, not the following 4 months. I'm not saying FF shouldn't have story, but the ratio is weird here and all other content is locked behind that giant chain of msq which must be undertaken solo.