Interesting, as the lorebook also refers to it as the Power to transcend as a heading from what I remember, and then breaks this down into its various facets. It also has aether-based explanations for virtually all the LBs.





Interesting, as the lorebook also refers to it as the Power to transcend as a heading from what I remember, and then breaks this down into its various facets. It also has aether-based explanations for virtually all the LBs.
When the game's story becomes self-aware:
Since I believe the Encyclopediae Eorzea are written from an in-universe perspective it could be retconned by saying “they simply didn’t know about dynamis/akasa” but it obviously wasn’t the intention at the time. The implication is that dynamis is the source of Limit Break, that we are passively building and harnessing the empathetic energy of dynamis. Entelechy like Meteion are able to do this naturally by design, but one of the intentions of the Sundering was to create aetherically thinner beings that could be more in touch with dynamis, as the Ancients were so aetherically dense as to be completely unable to interact with dynamis at all. Hence why their magicks went wild and summoned Blasphemies, whereas the sundered themselves become the Blasphemies. It’s still a really big retcon by making it the dark matter of the world of XIV and saying it simply just couldn’t be perceived prior to that point and only the Hannish alchemists even had a concept close to understanding it.
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