From what I've seen, some people are very choosy when it comes to declaring the weight of what a 'minority opinion' actually is. Nor do I think there is any particular reliable measure of it in a community notorious for shouting down and sabotaging opposing opinions.

It's a lot like how the social media sphere is very loud and very active but often finds itself completely out of alignment with the views of regular people who have more important things to worry about than whatever social media is whipping itself up into a frenzy over on any given day.

Furthermore, Garlemald has a decent amount of fans. It just so happens that any time it is brought up those who dislike it feel compelled to ignore that personal tastes differ and they have to go off on a tangent each and every time it is mentioned even in passing. As such, all but the most stubborn of fans ceased to bother talking about it in public.

Something which - up until Shadowbringers - applied to the Ascians as well. Which ties rather well into this thread's purpose. By existing and remaining active more people emerge with the confidence to weigh in with their own thoughts and feedback.

Either way, I don't care much about 'managing expectations'. I'm putting my thoughts out there in the hope that they're taken on board. If not? So be it - there's other games to play if 6.2 does not show an improvement.

Some of us have been here before. World of Warcraft had a lot of players who insisted that any criticism of the direction of the story or other elements of the game came from a 'minority'. The result was that it went from having ten million active players at its height to fading into relative obscurity.