Fanfest Q&A with Yoshida and battle designer Nakagawa.

Oh god, lol. "Accept different ways of thinking", unless it's the antagonist's way of thinking. Because god forbid the WoL or the Scions made "evil" decision. Seriously, I hate how the story and the lore seems to bend over backwards a lot of time to either justify our actions, or so that we don't have to take the "lesser evil" path. Just like how in 5.3 apparently all the WoLs we fight are only projection of their will, in an expansion sold as "we are the villain".

Quote Originally Posted by Sicno View Post
"B-but she didn't have access to enough dynamis yet to unmake them!" So she was still weak enough then? So send a space mission to beat her. If they had started on it right after leaving Ktisis she wouldn't have that much of a lead. Hell, why not make a Zodiark who would have traveled like Zenos did, beaten the hell outta her, come back and then restore the ancients from him? Zodiark's mission would be complete, he wouldn't be needed to remain like our shielding Zodiark did so they wouldn't need new life to take their place.
This is what I've been thinking too. If Zodiark is a dnd character, he would be one who put 9 stats into defense and 1 into offense, considering his main thing is making a planet-size barrier and replenish the land's aether. If the Ancients already knew about the root of their problem, they could have make Zodiark more focused on offense (like hydaelyn). He could fly fly into Ultima Thule and blast meteion with concentrated aether, since she won't be as strong as her current version we fought. Besides, as Lauront had mentioned before, the dynamis:aether ratio in space isn't like 99:1, but 2:1 (though technically it's 6:4). That means their fighting chance isn't 0%.

Sure, summoning Zodiark still requires massive sacrifice, but that's proof that they have the strength to resist despair.