Quote Originally Posted by Kolsykol View Post
Imo I like how bold it was, I feel like too few stories takes actual risks.
The fact that people think that the soft GoW reboot was '' risky '' is just hilarious to me especially when comparing it to something like EW and the rather slow but rewarding approach of FFXIV overall.
The game was the definition of safe and based on current trends.

It's refreshing to get a game that doesn't play it safe and can be divisive.
It's just sad to me that it doesn't get rewarded as much for it as the games that play it safe.
It's the same with movies too big budget movies produced in a boardroom by suits and with checklists of everything currently trending makes the big bucks the movies that take risks and do something new and fresh generally don't.
I don't think most people want to be challenged in any way.

I mean people complain about how formulaic and repetitive games are and yet are very quick to demonize anything that takes risks and does something different.
People will complain about movies being so unoriginal and generic too but then not watch movies that do something new and treat every big movie that tries something new like a crime against humanity.
tbh one of my problems with the expansions is they didn’t really take many risks at all. They didn’t see a risk by having there be any consequences for the main cast. They didn’t take a risk by making the apocalypse feel like an actual apocalypse and leave some permanent scars in the world. It just felt like it was played very safe. They overdosed the expansion with nostalgia and emotional manipulation and feelz instead of focusing on the actual story elements.