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  1. #11
    Player
    Y2K21's Avatar
    Join Date
    Feb 2021
    Posts
    399
    Character
    Stellan Djt-dolja
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kaurhz View Post
    Oh didn't see this little knack. But respectfully, I disagree here. A character with no or little plot relevance is no meaningful death at all. Except death for deaths own sake. Deaths need to be meaningful. Just take a comparison between the deaths of Haurchefant, Papalymo and Moenbryda. They all died giving their lives for something they believed in. Or to stop or prevent something. Now take the comparison with the Satrap of Radz-at-han. Dude got eaten alive and practically nobody bats an eyelid barring the simple fact of we're a god-killing, ascian-slaying machine so we should have done more. Killing characters off for the sake of killing them off is very meaningless death and just bad writing. - But I guess this would be a matter of opinionated debate.

    I just feel like the argument being made could apply to practically any given scion, really.
    The difference between a Scion dying and a "literally who" character dying is that the impact upon the player and story is much higher for the prior -- and usually drives more of the narrative/shifts narrative. Thats why things like the previous three have been impactful as the story was impacted upon their sacrifices (which is kind of the whole point of that dungeon in EW).

    If you have an entire build up by Yoshi-P saying "anyone could die" with a story focused around the apocalypse -- with the only tear jerking is showing either brand new characters or faceless NPCs dying, then no one gives a shit.
    (11)
    Last edited by Y2K21; 01-14-2022 at 11:44 PM.