Ah yes nothing more engaging and directly involved than spamming the same one button as a healer.Eh?
Being quite frank, FFXIV's post-2.0 gameplay (especially combat gameplay) is way more directly involved than most mainline games in the series. If we're arguing that this game caters to people "who don't like learning to play videogames" more than FFXII's Gambit System, the FFXIII series' Auto-Battle system, or FFXV's "Just get close and hold one button" system, I'm gonna have to disagree.
I'm nowhere near a fan of FFXIV's gameplay or progression loops, but I'm seriously curious how one can even come to this conclusion.


Cool. You occasionally press a different button about as often as you need to re-proc your DoT or to press directions to walk your character out of an AOE.
Oh wait...you CAN'T do that second thing during battle in 13.
It’s not occasionally. Have you not done late game 13 content at all? Lol. Or even mid game. Later on you need to manually apply dots, buffs, specific healing actions, cancelling certain actions to speed up your skill usage etc.
I didnt just say endgame. I said mid game as well. I think maybe you need to replay it and get a refresher because youre spouting nonsense atm.
Or the approach of agreeing to disagree could be taken instead of every last little thing being turned into an inane argument.


I'm game if Kizuya is. Until then, though:
Oh sorry. "If you want engaging content, go play Savage/Unreal for some people, I guess."
I mean, it's still the exact same argument. I don't know how you're defining "mid-game", but FFXIII is not that difficult of a game.
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