I'm not actually convinced that the Void will even get its own expansion. I expect everything surrounding it to be resolved during the MSQ's and side content.
Personally I would have liked the Thirteenth to be left broken if there's no opportunity for further Rejoinings to take place. The Voidsent have been a consistent threat looming in the background that the writers could draw upon as needed so if the Thirteenth ends up being 'saved' then that's one less potential threat and mystery to tap into.
The game has an unfortunate habit of going scorched earth with intriguing plot threads that could be left hanging to add a bit of depth to the overall story. Furthermore, unless a character is lucky enough to trend on Twitter than the writers don't seem to spend much time following up on them anyway.


My predictions for the void story given what we've seen so far:I'm not actually convinced that the Void will even get its own expansion. I expect everything surrounding it to be resolved during the MSQ's and side content.
Personally I would have liked the Thirteenth to be left broken if there's no opportunity for further Rejoinings to take place. The Voidsent have been a consistent threat looming in the background that the writers could draw upon as needed so if the Thirteenth ends up being 'saved' then that's one less potential threat and mystery to tap into.
The game has an unfortunate habit of going scorched earth with intriguing plot threads that could be left hanging to add a bit of depth to the overall story. Furthermore, unless a character is lucky enough to trend on Twitter than the writers don't seem to spend much time following up on them anyway.
Vrtra's sister will be the dragon Golbez controls.
The four fiends will be the trial series.
The Void will be the exploratory area (where we end up defeating Golbez and saving the void).
No matter what happens I'm almost 100% sure that The Void will be saved before 7.0.



I would say "live, die, and know" was as morbid as it was nonsensical to me always. Even moreso when you picture this while she 'symbolically' walks past a man slowly being lifted up and devoured by a grotesque terminus beast.
Looks like he knew!


I was listening to it in the car yesterday, which is why I posted it. The lyrics "Release your hands, for your will drags us under" hits in a very weird way now if you look at it from the Ancients point of view, lol.
That line sounded more like lamenting the human condition back in ARR but now it just sounds like a threat now that we know it’s her “I’m going to kill literally literally everyone” manifesto. Really doesn’t paint a picture of a benevolent god to be told “I’m going to dramatically weaken you and shorten your lifespans from thousands to tens of years TELL ME THE MEANING OF LIFE YOU HAVE 10 SECONDS.” And like, that’s completely fine. Turning its meaning on its head to something darker and more twisted isn’t bad, it just needed to accompany her actually being this dark and twisted figure she comes across as when you analyze her actions. In that sense they missed a huge opportunity to really slap the player in the face with the truth of her nature by connecting the song that accompanied a game-ending calamity to her actions that literally destroyed an entire world! They just didn’t have the balls to do it. Now it’s just like “why am I supposed to be shedding tears for this lady who destroyed a whole world with a theme song that sounds like she’s celebrating her actions?”


That would be such a crazy 180 I would start caring about the story again. I will buy 50 dollars of virtual items in their mogshop if they actually make her a villain, and i'm not talking about "Oh, it's her dark half!" or some copout like that. I want to see her go full Adachi when her master plan advances to the point not even the WoL could stop it. You hear that writers? 50 dollars on the table, make it happen!That line sounded more like lamenting the human condition back in ARR but now it just sounds like a threat now that we know it’s her “I’m going to kill literally literally everyone” manifesto. Really doesn’t paint a picture of a benevolent god to be told “I’m going to dramatically weaken you and shorten your lifespans from thousands to tens of years TELL ME THE MEANING OF LIFE YOU HAVE 10 SECONDS.” And like, that’s completely fine. Turning its meaning on its head to something darker and more twisted isn’t bad, it just needed to accompany her actually being this dark and twisted figure she comes across as when you analyze her actions. In that sense they missed a huge opportunity to really slap the player in the face with the truth of her nature by connecting the song that accompanied a game-ending calamity to her actions that literally destroyed an entire world! They just didn’t have the balls to do it. Now it’s just like “why am I supposed to be shedding tears for this lady who destroyed a whole world with a theme song that sounds like she’s celebrating her actions?”
They could also do something like, if they just FOCUSED on the time between the timeloop and teh sundering.That would be such a crazy 180 I would start caring about the story again. I will buy 50 dollars of virtual items in their mogshop if they actually make her a villain, and i'm not talking about "Oh, it's her dark half!" or some copout like that. I want to see her go full Adachi when her master plan advances to the point not even the WoL could stop it. You hear that writers? 50 dollars on the table, make it happen!
One Idea i had was we could be able to intervene when venat starts turning into hydaelyn, like venat see's how the light aether is making her intolerent of others opinion, and how to someone under that, one option is superior even if it involves genocide and it horrifies her. maybe we get a trial to stop the transformation and help divert the sundering...
That's a way I think to rescue/please both venat fans and those who dislike the reasoning behind the sundering, wont help everyone but its a way to turn a shadow over ff14, to a slight shade or light shadow instead.
I'm going to be annoyed if we're somehow able to save the void and everyone in it. First, because I don't like the idea that somehow we're capable of doing something unsundered Ancients weren't able to do after 10k+ years. Second, because we just went through a whole spiel about how if an entity's aether is corrupted long enough that physical transformations take place there's no going back. Third, because much like the First I don't particularly get any satisfaction out of saving desolate worlds. We'd be restoring the 13th for who exactly? Cyella and Unukalhai? Why? What purpose does this ultimately serve?
I could get behind a merge of the First and the 13th, if that's possible. I just don't want to start a trend where it turns out every shard has fared really poorly and is on the brink of collapse where we're able to save one small pocket of remaining humanity because for gameplay reasons we'll never explore the whole shard. Especially if we develop inter-shard travel, we may as well just move survivors to the Source and start mitigating rejoinings. :P
The only thing I can think of is we'd have to find a way to prove her wrong. Venat essentially had a crisis of faith in her people believing them both incapable of change and of manipulating dynamis. What we'd need are Emet and Hyth's memories restored ideally combined with the Convocation becoming involved to show her she's been consumed by irrational fear and isn't thinking clearly.
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