G’hara and the Ironworks going back in time to save one person = good
Us going back in time to not only save the anicents but also all the worlds that Meteion has destroyed = bad
G’hara and the Ironworks going back in time to save one person = good
Us going back in time to not only save the anicents but also all the worlds that Meteion has destroyed = bad
all I'll say is what "end" what final days.. what price to be paid
non of that exist
Final days only touchs garlimold and thav no where else at all that should have streatched out and focus more on the final days end of the world shit, not stupid ass jokes and sitting at a table stuffing down cheese burgers...
and what price the scions just get auto rezed with their sacfice that makes u cry for not even 10mins before they are revived "Again"
also rlly we could gone back in time again and kill mete before she left elpis after getting the info lol preventing end of days for everyone
plus complete waste not turning anima and magi sisters into a trail or at the very least an alliance raid boss.. its depressing that all they got was 5 seconds of half ass hype


Technically, I did say at one point that if I went back in time and had a chance to stop slavery or the Holocaust, I’d do it even if it somehow erased me from existence.
You know final fantasies tend to be very deep at times so it makes sense endwalker was too deep for a lot of people.





Of the many things the plot has been accused of in this thread, that certainly hasn't been one.There's more complicated or convoluted FFs out there. I don't think EW is particularly complex. It's more that there is both an internal dissonance in some of its themes, and a rather larger one with SHB... to the point that one could even argue its "theme" ended up being find a way to justify Venat one way or another. I can enjoy deep plots but any "messaging" has to make sense in the context of the setting's particulars and not just be constant repetition of "this resembles that, so judge it the same way!" It also doesn't matter to me much though whether a story deals with "deep themes" or not in terms of whether I enjoy it or think it was well executed. Sometimes simplicity is a virtue.
Last edited by Lauront; 04-07-2022 at 08:10 AM.
When the game's story becomes self-aware:


Yeah I stopped taking the story seriously when I got to The Plenty.Of the many things the plot has been accused of in this thread, that certainly hasn't been one.There's more complicated or convoluted FFs out there. I don't think EW is particularly complex. It's more that there is both an internal dissonance in some of its themes, and a rather larger one with SHB... to the point that one could even argue its "theme" ended up being find a way to justify Venat one way or another. I can enjoy deep plots but any "messaging" has to make sense in the context of the setting's particulars and not just be constant repetition of "this resembles that, so judge it the same way!"
Ancient, infinitely wise and all powerful beings killed themselves because a space bird asked some questions.
Uh huh.
EDIT: No wait, the Ea were arguably worse.
First of all, I'm not talking about the Ancients.
Second of all, what do you mean "account for"? The Ancients had a whole system in place to stop people like Hermes from doing exactly what he did.
Hermes just lied to them and betrayed them. The hell has "pride" got to do with that?!
Last edited by CrownySuccubus; 04-07-2022 at 08:42 AM.
Yeah, it's bizarre. Looking at our own species we've barely scratched the surface of what there is to see and explore in regards to our own planet since there's a whole lot of mysteries to uncover such as what exists within the deepest reaches of the world's oceans. Remnants of previous civilisations are also discovered quite frequently as well.
When we eventually explore all there is to find in regards to our own planet, we can safely look at what can be found elsewhere amongst the planets both near and far. It's a safe bet that other species would follow a similar trajectory instead of deciding to just kill themselves because they're bored. Even if some decided to do that, it's not like every single member of the species would opt to do as much. Especially if they weren't a hive mind.
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There's more complicated or convoluted FFs out there. I don't think EW is particularly complex. It's more that there is both an internal dissonance in some of its themes, and a rather larger one with SHB... to the point that one could even argue its "theme" ended up being find a way to justify Venat one way or another. I can enjoy deep plots but any "messaging" has to make sense in the context of the setting's particulars and not just be constant repetition of "this resembles that, so judge it the same way!" It also doesn't matter to me much though whether a story deals with "deep themes" or not in terms of whether I enjoy it or think it was well executed. Sometimes simplicity is a virtue.



