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Thread: Crafting Mains

  1. #1
    Player
    Pantokrator's Avatar
    Join Date
    Jan 2022
    Posts
    1
    Character
    Tiamat Ea
    World
    Malboro
    Main Class
    Arcanist Lv 90

    Crafting Mains

    Please revert to making crafting more rewarding for those individuals who put in hours to focus on crafting and making gil.

    The latest patch crafts are far too easy to produce..many of us miss the days when crafting was difficult and only those who took the time and expense to pentameld could reliably produce the highest level crafts.

    The expert crafts for The Firmament were a fun side quest but nothing was produced that we could sell to the wider PVE population.

    Please spend some time thinking on how those of us who prefer to spend our time crafting and selling as an endgame can find satisfaction again.
    (1)

  2. #2
    Player
    Syelia's Avatar
    Join Date
    Jan 2022
    Posts
    13
    Character
    Janna Deadwing
    World
    Cuchulainn
    Main Class
    Dark Knight Lv 90

    Crafting indeed too easy

    and make the 1 2 3 combo a 1 button combo that would help reduce button bloat.

    Generally i feel like leveling crafters got super easy in ShB as well as crafting already. It was a neede change imo to merge and streamline crafting a bit but it kinda got too easy for now.

    However even if it would require to overmeld heavily, there are a lot more crafters nowadays so we have an influx of people trying to make money out of the same products. I made much more money selling materials that could be turned into crafts than HQ gear.

    A lot more people craft their own items nowadays.

    But what can you do? Increase the values needed to craft HQ?
    That would be kinda boring imo and would probably result in frustration due to "i cant craft it 100% but only 90% or get it done on a lucky excelent"

    I havent really crafted much during Stormblood, but how would the ideal crafting look to you?
    (0)