I want to suggest a high score system for PvP, similar to what we have had for Palace of the Dead, Heaven on High, and Firmament craft rankings. The goal would be to encourage players to keep playing in PvP and to diversify the jobs played while doing so.

I would suggest that the high scores be treated similarly to ranking where you will recieve a higher point gain for playing a particular job at higher rated matches, and less points for playing at lower ranking. Furthermore, upon a loss, you will also lose score on the job you qued in on. The scores will have nothing to do with your rank and will not affect the games you match into. Rather, it is just another way of fostering competition and developing a spirit of wanted to improve on a particular job to reach the leaderboards.

The high scores for each job will reset every season.