Quote Originally Posted by Heavenly_Damned View Post
I just think the undercutting has gone way too far, I mean most mats are not cheap to get, and when you invest and things are selling for say 90K for a max 570 crafted gear and then 2 days later that same piece is 20K this is just unreasonable. We work hard to level our crafters to have people shit on the way to make money, I was behind on my crafting, finally got it all leveled up a few weeks after end walker only to find I can not make any money to get the things I want in-game, it is dishearting. And if people think it is funny it is not. And for those that are enjoying it, power to you. I just think it is wrong to undercut by 5 to 10K an item, just so it tanks the market, and then everyone else starts doing it that way, and then bam, endgame items sell for so cheap no one makes any more items, gil etc. then the whole market crashes.
Nonsense. It has nothing to do with other players. Your crafted items are simply worthless. Barely anyone needs them. I've stepped in things that are worth more.

Leveling crafters is not hard work. It's a much shorter time investment than it used to be. EXP has been almost tripled on top of Ishgard and collectibles being highly accessible. You can craft Master Recipes with barely any melds, materia is miles cheaper and easy to obtain from scrips and infinite spiritbond. Mats rain from the sky from various sources. Gathering is a joke, even Legendary nodes barely need melds. It didn't used to be liked that.

I'm not saying this is good or bad. But players asked for easier crafting. Easier crafting means more people can craft their own items. Thus demand drops while supply skyrockets. That's what crashes the markets.

Some players wanted a slice of that gil pie that high end crafters enjoyed in earlier expansions. But you can't divide a single pie among a million people and expect everyone to get a fat slice. All you'll get is a crumb. There are merits to accessible crafting, but it comes at a cost. You can have accessible crafting or rewarding crafting, not both.