Our server has a problem with a certain person that already has all the Hunt Achievements intentionally pulling early to impede other plays progress, that has been going on for months despite having been reported to GMs and such.
Our server has a problem with a certain person that already has all the Hunt Achievements intentionally pulling early to impede other plays progress, that has been going on for months despite having been reported to GMs and such.
There's no such thing as an early pull and unless you have logs in the game chat of them saying they are doing it to grief players then it's not against the rules.
I know who he's talking about, from when I was playing on Crystal -- and this guy is griefing. He admits to it in shout chat all the time, the GMs just don't care.
I give up with you people. Forum community is absolutely unhinged. Imagine joining my alt's FC just to wait for me to come online to harass me lmao.
Idk, it’s a mob in the open world. Surely it’s polite to wait, but I don’t think trains should have the monopoly on kills.
Last edited by Padudu; 02-04-2022 at 07:52 AM.
A few minutes grace period isn't unreasonable. For those actively spawning them, it can still take a short while to make it to the spawn site.
3 minutes at least would be fair, maybe 5.
I would prefer when A-ranks are balanced HP and DMG wise towards the 2nd raid Tier and S-Ranks to the 3rd and last one.
That would make it more punishing for solo early pullers and also a bit more exciting.
I'm a spawner and I don't have an obligation to spend hours spawning an S rank for a guy and his friends that don't even need the kills to come kill an S rank because they like trolling everyday, all I want is to take any obligation or correctness outta the equation by adding a 7min invincibility to S ranks.
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