My point was that Monk and Reapers rDPS contributions are too high given how much personal DPS they bring to the table. Look at the numbers for the first week of savage. We'll start with nDPS so that rDPS contributions aren't counted - just personal DPS.
https://www.fflogs.com/zone/statisti...t&dpstype=ndps
Samurai and Black Mage are actually top at the moment, which you might expect from 'selfish' DPS classes. Note that Dragoon is a distant 5th, a long way behind the top 4. Now lets change the metric to rDPS and see what buffs like Brotherhood, Litany, Arcane Circle etc add:
https://www.fflogs.com/zone/statisti...gregate=amount
As you can see Monk and Reaper are now
well in front of the selfish DPS to due their strong raid buffs. Dragoon, however, still can't catch up to, never mind overtake, Samurai and Black Mage and is a long way behind Reaper and Monk. With confirmed buffs for both SAM and BLM in 6.0.8 this gap is only going to increase and DRG will be a distant 5th in all metrics.
Anyway, even if SE addresses these issues and applies some potency bands aids, this doesn't address the other issues with the job that I raised in that Dragoon just feels worse to play than the other melee and really needs a job overhaul like Monk and Ninja have received. At the very least it needs some kind of damage mitigation ability that all the other melee's have.