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  1. #11
    Player
    MrJPtheAssassin's Avatar
    Join Date
    Dec 2015
    Posts
    336
    Character
    Rose Blackstorm
    World
    Cactuar
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ghm12 View Post
    With four casts (Ifrit twice, Slipstream, Ruin III filler) in a 60s rotation window? a caster that barely casts, really?



    I fail to understand how Enochian being a trait changes BLM gameplay in any way. The *only* change you could argue is that you don't lose *too much* if you mess up badly and somehow drop enochian twice within a 30s window. You still lose your polyglot progress just like before. It's just one less button you do in the opener if you play properly. Only that. Those changes shouldn't be taxed because they barely do anything.


    But SMN is still the most mobile, thus it deals the least damage. RDM is mobile I agree, but not as much. BLM still has to deal with leyline positioning, especially since most fights of this tier has major mechanics happening during burst windows.

    The whole point of casters doing more damage than phys ranged is because they have to stand still to cast, yet they do less damage than the melees overall because they don't have to be in melee range. If you take away casting like SMN did, how are they different from phys ranged other than role actions (addle) or mana management? (which is only an issue if you raise a lot or run high sps builds)

    I joined this post to see if people were bothered by BLM leylines timing but I've read 10+ pages about RDM vs SMN. Mobility tax is real, it's one of the reason why BLM is the "turret caster" that deals most damage even though the rotation is "braindead" or "not busy". It's also why it's the most variant DPS comparing bad and good performance. In the current way of kits, SMN should be the one doing less damage by having less complexibility.

    Does SMN deserves buffs? Yeah!
    To the point of being equal to RDM? If they keep SMN as it is now, not really, no.
    Here is the problem with treating smn as phy range in a party tho. Smn doesn't give the party the buff for having one of each role type if there is already a caster in the party. The game isn't going to say "hi smn is basically a phy range now so let give the party that buff" it's still in the caster role. If a party only has one spot open and they need a caster. Who do you think they will take between an smn or an rdm? An RDM at can rez muit. time, has on-demand utility, and has great dps or an smn who can rez once per minute, has close to the same utility as rdm but isn't on-demand and on fixed timings and does less dam than the rdm, but has very high mobility. Yall keep forgetting why this thread was created. It not for you to try to tell us why smn should doing the dps it's doing now. It's for the devs to see we want our casts back, we want to trade in something for more power, we want to be picked for savage and not be completely out in the cold. That said we don't want rdm be in that place either, most of us want both smn and rdm to be picked just as much as any other class, we want a balance. That is all.
    (4)
    Last edited by MrJPtheAssassin; 01-14-2022 at 11:02 PM.