Well, sorry to say, Summoner is a caster. I don't see them in the ranged physical category and overall physical ranged needs an overhaul. I'm not sure I follow you on the Phoenix tax. It gives a cheap single target heal that may give an extra regen + a cheap AoE heal that you can't use when you want. The AoE heal is automatic and you have a time frame of 15 seconds. Their raise tax is a complete joke because Summoner use swiftcast for DPS like RDM. This effectively removes the entire support of raise. Not only that, but if you were to hold it, you woul raise once per minute when there's just better. Searing Light is decent but it's niche. Weaker than Embolden, the duration is good but most jobs are done with their burst within 20 seconds. It's niche for Summoner. Pretty much any job has a party damage buff so it shouldn't be taxed more than any other job.
Mobility is a petty reason for people to say SMN is balanced right now. People see it as it makes them easier to play, yeah to a certain degree but they never needed that mobility. Here's a list of the changes that simplified jobs;
- Blood of the Dragoon is a trait
- Enochian is a trait now
I don't see them taxing those changes and I don't want them to be taxed.
Mobility was greatly improved for all SMN, BLM and RDM.
- BLM has a quickcast Paradox on their Ice Rotation. 2 Triple Casts, 2 Sharpcasts for quickcast Fire III and/or Thunder III. BLM has absurd mobility in their toolkit, they simply optimize when they have to move during a fight.
- RDM has a quick cast every 2 GCD. They have more melee combos now. Accelerate is now a quickcast and has 2 charges, they can effectively just swiftcast for mobility since they don't need to hold swiftcast for raise. They, too, can optimize around an entire fight.
- SMN hard cast 7 times per 2 minutes which 2 of those hardcast are 2.8 seconds and 1 is 3 second. Ifrit Rite spell can be improved with swiftcast for a damage gain.
I doubt any summoner would have issue to be forced to cast more, we don't need this much mobility. When you take a look, RDM has a quick cast every 2 GCD. This is such an amazing mobility tool. Not only that, but once they go in melee combo, they spend 15 seconds with no mobility issue because everything is instant. You're going to tell any main SMN that knows and plays all casters this is why they should be doing no caster DPS? I'm sorry to say but nope, you can't taxe one job in a category without taxing the remaining jobs of that same role. I doubt they will do nerf also. Yoshida seems to think that Reaper isn't overtuned so its better to say all other jobs are undertuned.
To reiterate the goal of this post is to provide solutions and suggestions for caster balancement issue. Not pointless comments like you just did. There's plenty of posts on why mobility isn't a valid argument and same argument is probably being told for physical ranged discussion. This is also not a post about physical ranged but caster DPS.



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