Complexly of a job shouldn't be used for balance. There are a lot of jobs in the game now that has simple, easy rotations(Blm being one of them) and the way they design jobs now of days complex job is a thing of the past.What justifies SMN being given back the damage it once had? It's somehow even more smooth brain to play than ARR BLM was, which is truly a monumental "accomplishment" on SE's part. It in essence now occupies almost the same position RDM once did, minus the ability to function as a full time rez bot. It should remain where it is until such time as it regains its prior complexity.
Not only that but speaking of smooth brains, Black Mage Paradox meme rotation is like a 3% to 4% damage loss but you don't even cast Fire IV lol. Point taken that Summoner is not complex but has a rigid rotation to the point where you can't work around downtimes much. They've made things like Enochian brain dead which, in my opinion, adds to Summoner complexity when optimizing because I have no counter to optimize my P2S fight other than shove a ludicrous amount of spell speed to align my Bahamut with raid buffs
In case of Black Mage... Oh you need to move and you're out of instant casts? just finish your Fire rotation with Despair and you get a free instant cast in form of Paradox. Iunno, one can argue that because Black Mage has so many options to optimize it makes the job more complex but not having any option is just straight up not fun game play and complex in a sense that I still need to find a way to cover up and maximum the DPS loss.
I don't think any main summoner wants RDM to suffer damage loss. Seeing that Yoshida speaks of buffing Black Mage, I don't think lowering Red Mage damage is a good idea. However, they do need to properly adjust Summoner damage and let them work around a less restrictive game play. Put our gems in an oGCD button with 2 charges on something could help. That way, if I decide to delay Bahamut, I won't delay any of my elemental summons along and I won't have to be a Ruin Mage for 10 seconds.
Last edited by Aikaal; 01-10-2022 at 04:08 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.