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  1. #1
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,625
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Skivvy View Post
    Ahhh, so the hair may be* more of the culprit! I guess my question would then be why did SE feel the need to design the hairstyles in such a way that would make them incompatible with the majority of headgear? Why was this not an issue with Au Ra? Is it more that they just didn't have/continually don't have enough dev time to make them work? Was going down the path of "your hair won't work with most hats" really the best they could offer? And poor Hroth with the fantasia requirement! Oof. Just sooo many questions.
    For the Au Ra vs. the new races
    Au Ra horns are in the same place as ears. Miqote ears are non customizable and baked into their hairstyles. All other og races have their ears in a standard place. You don't have to do much to resize helmet from A to B to C if the features are approx. in the same place. Viera are unique in that their ears are in a nonstandard place and are customizable. Hrothgar heads are nonstandard even just amongst their 4 heads.

    If I had to guess why the devs decided to simply opt out of all hats in the concept stages, I'd say its likely due to planned corner cutting to get very different races complete in the time it would usually take to make a shared set. Au Ra m/f designs complement one another and even share assets/features. They didn't need to reinvent the wheel after finishing one and starting the next.
    (2)

  2. #2
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rokke View Post
    For the Au Ra vs. the new races
    Au Ra horns are in the same place as ears. Miqote ears are non customizable and baked into their hairstyles. All other og races have their ears in a standard place. You don't have to do much to resize helmet from A to B to C if the features are approx. in the same place. Viera are unique in that their ears are in a nonstandard place and are customizable. Hrothgar heads are nonstandard even just amongst their 4 heads.

    If I had to guess why the devs decided to simply opt out of all hats in the concept stages, I'd say its likely due to planned corner cutting to get very different races complete in the time it would usually take to make a shared set. Au Ra m/f designs complement one another and even share assets/features. They didn't need to reinvent the wheel after finishing one and starting the next.
    If it's mainly the ears, and this is probably an unpopular opinion, but maybe they shouldn't have been customizable then. I'd much rather have more hairs, and headgear, than deal with this as a viera. Like, it's nice that it is customizable, but not at this cost, but, then again, I do also hold the opinion that viera/hrothgar are a very low priority, so who even knows even then if they would have added things.

    Quote Originally Posted by Darthgummibear View Post
    I don't even care about the hat thing anymore...I just want the same number of hair options as the other races. Viera and Hrothgar got seriously screwed in the customization department.
    Never going to happen.
    (1)
    Last edited by SturmChurro; 01-22-2022 at 01:08 PM.

  3. #3
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Raikai View Post
    The answer for this, theorized by people who must have been modding the game, is that this instance of headgear works because it doesn't show any hair - at all.

    And to this, is pointed that it's actually a hair problem, as in... Viera, both male and female, have no "hat friendly" versions of their exclusive hairstyles.

    That's no excuse, though... They only have 9 exclusive styles each gender, so is not like it's a ton of work. Given that some hat friendly variations are made by simply omitting parts of its structure.

    Bear in mind that there's also a third issue of some "tall" headgear clipping horribly with Viera ears displayed. But those would be the exceptions, I suppose.

    yes, this is essentially it

    how it works is there are 2 hairstyle models. what you see normally or when you wear certain hats (basically stuff that completely obscures your hair, glasses, sits ontop of your head like the bonewicca caster helmet, think stuff like that), and one for use with hats. viera lack the latter of those 2.
    (1)

  4. #4
    Player
    xxmiamorecadenza's Avatar
    Join Date
    May 2020
    Posts
    647
    Character
    Miawkwa Fletcher
    World
    Golem
    Main Class
    Summoner Lv 90
    It’s also interesting to note that even Viera Sharlayan Forum members can’t wear their unique hats. If you look at the cutscenes featuring the council it’s astonishingly apparent. It feels like they’re not particularly interested in ensuring new headpieces fit Viera nor Hrothgar.
    (3)

  5. #5
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    I'm more forgiving that past things couldn't be made (maybe a little at a time, though?) but for me now, we've
    had the fembun and Roth for an entire expansion now, and you're still having issues making new hats work?
    That'll probably be the straw on the camel for me and I'd change back to whatever. Imagine when Fem Roth's come.
    3 Faces, 3 Hairs and maybe you can wear some of the glasses or earrings LOL.
    (2)

  6. #6
    Player
    Lubu_Mykono's Avatar
    Join Date
    Aug 2018
    Location
    Radz-At-Han
    Posts
    320
    Character
    Lubu Mykono
    World
    Phantom
    Main Class
    Dark Knight Lv 90
    I actually like Hrothgar the way it is. Yeah, the hats and having to pay to change hairstyles is annoying but it still looks better with gear than some other classes e.g. lalafells
    (1)

  7. #7
    Player Darthgummibear's Avatar
    Join Date
    Aug 2021
    Posts
    852
    Character
    Angrypillow Duvall
    World
    Marilith
    Main Class
    Astrologian Lv 90
    I don't even care about the hat thing anymore...I just want the same number of hair options as the other races. Viera and Hrothgar got seriously screwed in the customization department.
    (3)

  8. #8
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I'm glad this thread exists. The situation is unacceptable.
    (5)

  9. #9
    Player
    Shin96's Avatar
    Join Date
    Feb 2021
    Posts
    540
    Character
    Revon Ackerman
    World
    Spriggan
    Main Class
    Dragoon Lv 90
    They should have originally just waited and not release both races in 5.0, basically now they're just adding more demand which puts their development cycle in jeopardy.

    Why adding unique hairstyles for female Vieras is difficult though; I honestly don't buy into that. They've grown too complacent with this game in a lot of areas, no surprise one of the races suffers under that design philosophy.
    (6)

  10. #10
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,577
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    The example of a wizard hat. One silhouette that has a ton of items.



    In the case of every hair working for it... The upper cone would cross through the ears vertically, would look really bad. However, they can just hide the ears there. I can't see how the Viera ears, sitting on the crown of the head, wouldn't be able to fit inside this hat, or the numerous other pointy hats.




    (4)

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