From what another Hrothgar said, the reason we don't have that is because Square is working with a very specific polygon and bone count. To make these animations, you need ear bones and flexible polygons, like Miqo'te have. I couldn't tell you why Viera don't have them, but it seems for Hrothgar they had to repurpose old Roegadyn polygons and bones elsewhere, leading to static cardboard ears. Repurposing features and aspects of the model isn't new; a lot of the customization you have in character development is just a repurposed menu. And it seems they keep tweaking this aspect to fit newer demands, repurposing stuff and deleting stuff to accomodate for it.
The solution is honestly very simple: just add those in and make these races without old limitations. However, we're unsure whether they can or can't, or if they're unwilling to, or even if they have the know-how on their team to do this anymore. And Square just won't tell us. All they'll say is that it's "too hard". We assume that the eventual lift for these races might address these issues, especially since we're no longer working with 2010 limitations (minimum requirements were increased, PS3 limitations no longer exist, spaghetti code was mostly cleaned up and the engine is different), but that's no guarantee, as Square just won't share any information. The only info we've had so far seems to only affect the textures, and that's not really the same thing as adding stuff to the models.
We know modders are able to do some stuff, but they don't work with those frameworks in mind.
I too would love them to add these, especially for Viera as it would make them just as expressive as Miqo'te are, but with an even more noticeable (and cuter) result. But I'm not Square Enix, and the problem goes beyond creativity. It's technical. As many people said before, they designed things these way and stuck to it. Except now that they realized fans are demanding for more, they try to meet those expectations but still work with their old rules. Whether Square is reading this or not is one thing, them acknowledging that people want this and they need to accomodate their rules for new ideas is another. Because the real problem isn't that they see this. They can see this and just say "it's not possible" or "it will be once we cleared things up in the future". The real problem is that our races are constantly being post-poned important stuff for content they clearly set on their minds to do, and they refuse to acknowledge this. The more they delay "fixing" these races, it will be more stuff they make that will have to be readjusted.
By all means, we should have the priority. Yet we're put at the bottom of the waiting list.

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