It's literally stuck in a "gotta go fast" state because the devs just gave Monk GL as a trait.The new monk isnt for everybody, I think is the best version since ARR, they did a good job with the new design, is not perfect, but is in a good direction. I like that the devs take risk like this to rethink a job, and not to be stuck in an old "gonna go fast" job only...
Looking forward to monks getting positionals removed to appease players who yet again don't even play the job at the level cap on a regular basis if at all, followed by interest in the job plummeting to previously unknown levels of "complete lack of interest" for endgame content, followed by yet another half-hearted apology from SE claiming that fixes are still coming.
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