Hey there forum folks. I'm not here to /box the dead chocobo about how DRK is a fair bit squishy. Even rotating defensives around TNB's cooldown during dungeon pulls as I try to always have something up that's mitigating damage, my health still ping-pongs to such a degree that always has me wondering if I'm the problem. My brain is only partially smooth, and there's a wrinkle or two up there--so I hope I slightly what I'm doing.
I don't remember feeling this squishy in Shadowbringers--yet, by the time I got to 'end game' in ShB, it was in the, "We're all waiting for Endwalker to release"; so Exiarch gear and such was out and about. I'm curious if the disparity we're feeling as DoRKs is due in some part to gear--and how we might remember we 'used to be' (especially when we compare to a Warrior, etc).
To that particular end, I'm curious about Tenacity as a stat here in Endwalker. As a materia, is this something that should be our focus? Where it might not be a stat priority for other tanks, I'm curious if it would help fill in that gap? I don't know what the thresholds are, or softcaps (if there are any)--though I suspect people far smarter than I have plotted and charted it all out, and would have waved a proverbial banner our way were it so.
So, is Tenacity and DRK like peanut butter and jelly? Are they oil and water? Is Tenacity as a stat in terms of defensive mitigation not worth it per point, when compared to a more DPS focused stat (Crit., Determination, etc); in that the faster something dies, the fewer attacks it can do, so the less damage taken and so on?