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  1. #1
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    We can't prove it since we can't have a test server for our own to try it, but the massive failture of the previous sistem is there for a reason. If was really so good, SE would already did what you explaining.
    "There's a better way", but isn't this. Pace yourself.
    And one for all, stop speaking of yourself as the most illuminated player on the plaza, you start to getting ridiculous

    ps: i have a static on my linkshell for grinding regular mob, same result of guildleves with more fun. It's just a bit difficult find camps since aren't common knowledge
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    Last edited by yukikaze_yanagi; 03-27-2011 at 04:32 AM.

  2. #2
    Player
    ESAR's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Myrddin Soleece
    World
    Hyperion
    Main Class
    Botanist Lv 30
    Quote Originally Posted by yukikaze_yanagi View Post
    "There's a better way", but isn't this. Pace yourself.
    And your evidence for this is what?

    Show me some math.
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  3. #3
    Player
    ESAR's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Myrddin Soleece
    World
    Hyperion
    Main Class
    Botanist Lv 30
    Quote Originally Posted by yukikaze_yanagi View Post
    We can't prove it since we can't have a test server for our own to try it, but the massive failture of the previous sistem is there for a reason. If was really so good, SE would already did what you explaining.
    "There's a better way", but isn't this. Pace yourself.
    And one for all, stop speaking of yourself as the most illuminated player on the plaza, you start to getting ridiculous

    ps: i have a static on my linkshell for grinding regular mob, same result of guildleves with more fun. It's just a bit difficult find camps since aren't common knowledge
    The massive failure of the first system is the massive failure that caused most problems.

    The change in attack speed from Alpha to beta caused too many changes, they couldn't fix them all in time.
    Rather then trying to figure it out, they scraped the system, put in the one from FFXI (hopefully temporarily) because they didn't want to risk a mass walkout of the game.

    If anyone else has realized, Attack speed can be related to alot of problems, SP, Skipping battle animations, Poorly balanced abilites which caused mundane feelings between weapons and classes.

    It's not the system failed, it's that it was too complicated to fix with the sudden change.

    How do you think they decided to fix it?

    I'd imagine it went something like this...

    "Well since you can now attack five times when before you could only attack once, lets spread the SP out. Lets give them SP about 1/5 hits rather then every one..."

    This led to a huge unbalance and why sometimes you'd end up just getting 0SP.

    The SP system was golden, you just have to understand why.

    The reason some classes got more SP then others was poor judgement, the system wasen't balanced enough. Probably all related to attack speed as well.

    It's was a new system, of course there were some bugs they needed to work out, they just didn't have the time to do it.
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    Last edited by ESAR; 03-27-2011 at 07:06 AM.

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