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  1. #1
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Everyone would try to keep a monster alive as long as possible, and spam skills that don't do much damage. Fast kills would be discouraged.

    There really isn't much good about this system.
    (1)

  2. #2
    Player
    ESAR's Avatar
    Join Date
    Mar 2011
    Posts
    152
    Character
    Myrddin Soleece
    World
    Hyperion
    Main Class
    Botanist Lv 30
    Quote Originally Posted by Betelgeuzah View Post
    Everyone would try to keep a monster alive as long as possible, and spam skills that don't do much damage. Fast kills would be discouraged.

    There really isn't much good about this system.
    You could do that, or you could kill faster and keep the chain bonus alive.

    Yes people could slowly kill a monster, but they would receive approximatively the same SP as if you fought at a normal pace.
    It wouldn't be the pace of the battle that gave you an increase in SP, rather it would be fighting more difficult battles that would result in the most significant SP increase.
    (0)

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