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  1. #1
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80

    My issue with role quests

    they were interesting from a narrative perspective and they helped tie up any loose ends for the various city states. and as of writing i've completed the melee, caster, tank, and soon healer role quests. the reason why i felt like it was pointless was because i kept thinking to myself: "why do i need to be a certain role for this?"

    now that's not to say role quests were a complete wash and are bad, i just think that locking them to specific roles serves no purpose from a narrative perspective and just feels sort of arbitrary
    (13)

  2. #2
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    well the ranged physical role quest specifically has a blasphemy that can fly and is pretty speedy so they wanted someone for their ranged attack ability.
    (3)

  3. #3
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    The point of role quests is a "brush up" on your responsibilities as that role. Tanks gotta tank, healers gotta heal and cleanse, DPS gotta damage and interrupt and do mechanics.

    The stories are nice little additions to characters we got involved with long ago.

    The story is there to make the brush up interesting, not for the purpose of being a story for that particular role.
    (6)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  4. #4
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,450
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    You are needed for actual healing in the healer role quest at the final fight. But I think with that one there's also a metaphysical meaning. You're helping to heal the hurts of a nation and of a certain NPC. The ranged involves a flying mob and they specifically ask for someone ranged who can fight it, though that doesn't come into play in the final fight and that was a loss I think.

    I'm on the last quest of caster and haven't seen anything particular to that role. For tank, I can think of the time she has you accompany her to talk to people in the "Big tough tank" type of role to lend credence to her words to have faith and that things would get better. I haven't finished that yet to see the final fight. Just started melee.

    I do think there are some links to the roles, but they can definitely make that clearer and more defined in the future if they want to continue this route.
    (2)

  5. #5
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    I've only done melee so far and saw absolutely no reason I needed to be melee beyond it being convenient setup for the characters involved. It felt more like a leadership sim than anything, which honestly felt like it'd work more for a tank, but I also haven't done the tank quest yet so. Take that as you will.
    (4)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  6. #6
    Player
    Dewslam's Avatar
    Join Date
    Jul 2016
    Posts
    222
    Character
    Dewslam Beefgrab
    World
    Balmung
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Avidria View Post
    I've only done melee so far and saw absolutely no reason I needed to be melee beyond it being convenient setup for the characters involved. It felt more like a leadership sim than anything, which honestly felt like it'd work more for a tank, but I also haven't done the tank quest yet so. Take that as you will.
    Yeah I think you only even fight anything in like two of the melee DPS role quests.
    (1)

  7. #7
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,417
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    They make a degree of sense if you think about the class and job guilds in each of the city-states. Gridania has no tanks, Ul'dah and Ala Mhigo have no healers, Limsa has no publicly acknowledged melee (the Rogues' Guild is an open secret, everyone knows but they're still more of a black ops group), and Ishgard has no casters. They're looking to fill in the missing gap in the party. Doma just kinda gets the last leftover role.
    (6)

  8. #8
    Player
    Tracewood's Avatar
    Join Date
    Nov 2013
    Location
    Bast-- Ul'Dah.
    Posts
    556
    Character
    Eugene Tracewood
    World
    Midgardsormr
    Main Class
    Monk Lv 92
    Quote Originally Posted by TheMightyMollusk View Post
    They make a degree of sense if you think about the class and job guilds in each of the city-states. Gridania has no tanks, Ul'dah and Ala Mhigo have no healers, Limsa has no publicly acknowledged melee (the Rogues' Guild is an open secret, everyone knows but they're still more of a black ops group), and Ishgard has no casters. They're looking to fill in the missing gap in the party. Doma just kinda gets the last leftover role.
    Doma is also lacking healers until the very last quest, which I have to say is a very good fit for you-know-who.

    Also the healer one was pretty engaging with another troubled NPC and it gives some much needed character development.

    Part of me has to wonder if they're setting up the new crop of Trusts for 7.0 and the saga that comes with it.
    (2)

  9. #9
    Player
    Sicno's Avatar
    Join Date
    Oct 2014
    Location
    Limsa Lominsa
    Posts
    654
    Character
    Sandra Dalvia
    World
    Adamantoise
    Main Class
    Warrior Lv 90
    Yes, I also felt that save for some very specific scenes these role quests have barely any reason to be locked to a role.

    Quote Originally Posted by DrWho2010 View Post
    well the ranged physical role quest specifically has a blasphemy that can fly and is pretty speedy so they wanted someone for their ranged attack ability.
    It says so on the description banner of the initial quest, but it's barely brought up during the actual questline. Not to mention in the actual battle with the blasphemy...

    ...you fight it at ground level, along with some melee npcs hitting it next to you. In a closed space. And no, we didn't do anythng to "bring it down" either. Your contribution as a ranged dps is "being able to use interrupts". It could have perfectly been a tank quest.



    Quote Originally Posted by TheMightyMollusk View Post
    and Ishgard has no casters.
    Just because they don't have some guilds open for us to train in their disciplines doesn't mean they don't have those roles within their ranks. And the jobs that ARE open to us are very... "peculiar" within their society. There's plenty of casters in Ishgard. You can go do The Vault sometime if you need a refresher. And don't forget Ser Charizard.
    (3)
    Last edited by Sicno; 01-09-2022 at 12:20 PM.
    Naoki Yoshida:
    ...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
    Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22

  10. #10
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,450
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tracewood View Post
    Part of me has to wonder if they're setting up the new crop of Trusts for 7.0 and the saga that comes with it.
    Ranged quest especially felt that way.
    (1)

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