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  1. #11
    Player
    Stepjam's Avatar
    Join Date
    Jul 2019
    Posts
    1,203
    Character
    Gabriel Morgan
    World
    Adamantoise
    Main Class
    Dark Knight Lv 100
    I feel like I heard somewhere they are planning for a new deep dungeon. If they do though, I hope they expand on it. It's pretty bare bones and gets old kinda fast. Some sort of progression system (beyond aether pools) would be cool.

    Anyway, they are gonna likely add some sort of content for leveling.
    (1)

  2. #12
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    It would be nice, I'd like to think the reason why they've been so secretive aside from Raid 8/24man and Sanctuary is because revealing any other artwork/name for future content would completely spoil the direction of the story. AKA we don't have the name of the Relic location yet, potential Deep Dungeon or even the potential DOL/DOH restoration content. Those 3 things have a very high chance of being tied to spoilers so it will be interesting to see what the next LL reveals about the 6.1 patch cycle.
    (2)

  3. #13
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    We're getting one.
    It was said EW was getting a Deep Dungeon and a Hildibrand Questline.

    They didnt do it in ShB because of Burnout, so they took a break from it, and saved it for the next Expansion.
    (1)

  4. #14
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    It was said EW was getting a Deep Dungeon and a Hildibrand Questline.
    That's awesome. Small party and solo content is much more interesting than fate farming in a different map.

    I don't recall there being any hints towards a deep dungeon in the MSQ. Maybe it could be a storage in Labyrinthos?
    (2)

  5. #15
    Player Darthgummibear's Avatar
    Join Date
    Aug 2021
    Posts
    852
    Character
    Angrypillow Duvall
    World
    Marilith
    Main Class
    Astrologian Lv 90
    Yes definitely deep dungeon as opposed to something like Bozja. The first couple days I spent in that zone actually made me take a break from the game it was such a miserable experience.
    (3)

  6. #16
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Airget View Post
    It would be nice, I'd like to think the reason why they've been so secretive aside from Raid 8/24man and Sanctuary is because revealing any other artwork/name for future content would completely spoil the direction of the story. AKA we don't have the name of the Relic location yet, potential Deep Dungeon or even the potential DOL/DOH restoration content. Those 3 things have a very high chance of being tied to spoilers so it will be interesting to see what the next LL reveals about the 6.1 patch cycle.
    Relic location is highly likely to deal with Dalmasca if you have played through the Bozja story. Dalmasca is still in a very.. odd state of affairs since they liberated themselves from what I have heard. It may not all be sun and roses.
    (0)

  7. #17
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Yes, I can't wait for it and I wish it was in already. Or at least you know, not only be out when people are done getting all classes to 90 already. There's still the climbing factor to them, but I also love having them as way to level,

    Bozja right now is more like: oh look a fate, it's at 0%, I'll go there. gets there: Oh it's dead already. Not fun.

    Quote Originally Posted by Feronar View Post
    Having done both of FF14's deep dungeons Palace of the Dead and Heaven-on-High, as well as WoW's first (And currently only) deep dungeon Torghast, there are some things I would do differently. First, no more invisible traps. PotD and HoH have invisible traps such as mines that take off like 4/5 of your health, and the traps are completely invisible unless you use a pomander of sight. In Torghast on the other hand, all traps are either clearly visible, or have some sort of indicator that careful players can watch for. For example, giant hidden swinging axes will always have a gouge mark in the floor that you can look out for. Another thing I like about Torghast is it will scale for the number of players in your group, so if you go in solo, it will be properly scaled for 1 player.
    Nope nope nope. First of all, the invisible traps are part of what makes them so challenging to climb, and hilarious when playing casually. It adds some sauce. What's the point of traps if you can easy see and avoid them?
    Nope for the scaling too. A lot of people find the only challenge in this game to work towards solo-climbing deep dungeons. By scaling them you'd be killing that too. And it would also be like dungeons scaling with the number of people instead of requiring 4, makes no sense.
    (2)

  8. #18
    Player
    ThePlayerOne's Avatar
    Join Date
    Sep 2020
    Posts
    18
    Character
    Isendor Nailuj
    World
    Phoenix
    Main Class
    Gladiator Lv 90
    I want the adam's family song in the potd!!!
    (0)

  9. #19
    Player
    Raoul9753's Avatar
    Join Date
    Sep 2021
    Posts
    41
    Character
    Raoul Freigeist
    World
    Spriggan
    Main Class
    Machinist Lv 99
    I mean, I never saw Bozja empty and leveling there is well paced, but I also love the Deep Dungeons...
    (0)

  10. #20
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Knot_D View Post
    I rather leveling at Bozja-like fate than Deep Dungeon, because doing Deep Dungeon on repeat is so boring...
    And somehow Bozja isn't? I'd rather have deep dungeon because at least you can have the challenge of soloing it and having a leaderboard for it. Bozja is just mindless fate spamming.
    (3)

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