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  1. #1
    Player
    NegativeS's Avatar
    Join Date
    Jun 2021
    Location
    Azeroth
    Posts
    803
    Character
    Negative Space
    World
    Seraph
    Main Class
    Fisher Lv 100
    Quote Originally Posted by DinahDemiurge View Post
    3.05 vets say Make savage great again.
    Current casual players say keep Savage where it is.
    (8)


    My outline for a Chemist healer: https://forum.square-enix.com/ffxiv/threads/513527-Healer-Concept-Draft-Chemist

  2. #2
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by NegativeS View Post
    Current casual players say keep Savage where it is.
    Current casual players should get on the cases of the lazy players that want everything nerfed because they can't be bothered to push more than a couple buttons or move their character during a fight. The nerfs they caused with their endless whining have stunted your skill growth as a player making various content seem harder than it actually is. >.>
    (3)

  3. #3
    Player
    StealthPaladin's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    90
    Character
    T'anehr Nunh
    World
    Malboro
    Main Class
    Arcanist Lv 100
    I really do get where you are coming from; yet you would be surprised to see actual usability testing results across age, gender, occupation and culture.

    Namely, there are plenty of entire categories of folks that truly have a very difficult time doing more than the very basic.
    Before you just cast them aside consider keeping this in mind:

    Having levels of difficulty at all is intended to allow the game a broad audience.
    Maybe Grandma wants to hang out with her grandkid, and that's OK.
    All those dirty casuals' subscriptions are paying for your content much more than raid gamers' subs are paying for their content.

    Thanks to them we can have very HQ visuals, audio and mechanics. More than any game focused purely on elites could ever hope to pay for.
    All for the mere cost of having a one-time clear at reduced difficulty.

    Think of Normal mode as a training dummy. It really is one after all.
    (3)
    Last edited by StealthPaladin; 01-08-2022 at 06:24 PM.