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  1. #1
    Player
    Alcimus's Avatar
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    Jan 2022
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    13
    Character
    Alcimus Heartscale
    World
    Goblin
    Main Class
    Sage Lv 90

    Addersgall idea for when you are capped but have no-one to heal

    Hey everyone, something I have been thinking about for the last little bit is how to allow Sage to use Addersgall when no-one needs heavy healing. Granted I haven't done any taxing content on it yet but here's some food for thought and I hope a discussion

    What if we let Eukrasia interact with Druochole and Ixochole? making them heal for roughly 1/2 as much but shielding for 200% of the amount healed? Potency values would of course need to be balanced but by having them be Eukrasia'd then they are technically on the GCD and imo would need to be stronger than their normal counterparts but not so crazy as to make casting them on the GCD as the only option.

    What do you all think?
    (0)

  2. #2
    Player
    Crossu's Avatar
    Join Date
    Dec 2016
    Location
    Limsa Lominsa
    Posts
    35
    Character
    Cross Schnee
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Transform it into the one that you get from breaking the shield.

    Broken? Maybe.
    Fun? I hope so.
    (4)
    Last edited by Crossu; 01-08-2022 at 01:15 AM. Reason: additional reasoning.

  3. #3
    Player
    Alcimus's Avatar
    Join Date
    Jan 2022
    Posts
    13
    Character
    Alcimus Heartscale
    World
    Goblin
    Main Class
    Sage Lv 90
    Didn't even think of having the Toxicon procs on there, but that would def make it more fun to cast these
    (0)

  4. #4
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Could be a good way to give something to spend it on, without creating Energy Drain-esque problems that scholar has.
    (2)

  5. #5
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    tbh, I don't understand why this isn't a thing. It feels weird to press healing actions just to get MP when no one needs HP in the party.

    Which implies then that by design there should be a resource to burn extra stacks. It's akin to when they released SCH without Energy Drain in Shadowbringers and it was a funky few weeks.
    (5)

  6. #6
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    Quote Originally Posted by Risvertasashi View Post
    Could be a good way to give something to spend it on, without creating Energy Drain-esque problems that scholar has.
    What problems? Is it so mindbongingly weird and complicated that spending your resources on *gasp* damage when you don't need to heal?

    And we wonder why healers are so braindead to play.
    (0)
    Quote Originally Posted by anhaato View Post
    The biggest issue is that square just can't reconcile that some people won't play some jobs optimally. Instead of accepting that people will do that and complain about jobs being hard, they lower the skill ceiling on them. Sure it might make the more casual players happy, but even then for a job like this it's very rarely going to make someone who hated the job start loving it and want to main it. Meanwhile those who enjoyed it before feel alienated.

  7. #7
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    i mean if you dont have anything to heal....... whats the point of shielding then? this would fix nothing

    just burn a druochole on a random person if youre about to overcap. I personally think it would be way better if the addersgall timer still progressed at 3 stacks so you didnt have to always be at 2 or less.
    (0)

  8. #8
    Player
    Alcimus's Avatar
    Join Date
    Jan 2022
    Posts
    13
    Character
    Alcimus Heartscale
    World
    Goblin
    Main Class
    Sage Lv 90
    An example of what I was thinking about for this is during fights its not uncommon for you to have 20-30 seconds of downtime when you are just doing the dance of the fight with minimal unavoidable damage coming in. During these phases its not difficult to cap out your stacks and this would allow for you to get something out of your resource instead of wasting the heal on someone already at (or near to) full hp. If we could use our charges to give people shields that last for the normal 30s that would give you at least something for the resource instead of overhealing just to keep your MP income going.
    (0)

  9. #9
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Please no Energy Drain for Sage, I don’t want another entire job mechanic to be completely dominated by a single skill. No job should have a mechanic whose sole purpose is ‘if you use me for my intended purpose you are bad at your job’

    I mean, there’s a reason people don’t use Aetherflow healing without Recitation to make it free, and it’s not because the abilities are weak lol.
    If Sage had an Addersgall dps dump you’d just never see a Sage using the Addersgall heals ever again. I mean, it’s already hard enough to get Scholars to use their massive amounts of free oGCD heals because they just Energy Drain it all away lol. And I mean, why wouldn’t they when there’s so little to heal anyway. I honestly think people would use Recitation with Energy Drain if it was possible for a dps gain.

    I really don’t want to see Sage going down the same route. I mean, if we actually had things to heal and there was any actual decision between ‘Energy Drain Equivalent’ and ‘Job Resource’ I could maybe support it. But with current encounter design anything healers have that can be used for dps must be used for dps, because really, what else are you gonna do with it lol.

    Making over-capped Addersgall convert into Addersting would be a much better way to deal with the issue. And since Toxicon II is has no MP cost, wouldn’t having more charges of it indirectly increase Sage’s MP recovery if they’re unable to use Addersgall without overhealing?
    (0)
    Last edited by Connor; 01-08-2022 at 04:46 AM.

  10. #10
    Player
    Alcimus's Avatar
    Join Date
    Jan 2022
    Posts
    13
    Character
    Alcimus Heartscale
    World
    Goblin
    Main Class
    Sage Lv 90
    hmmm, if we allow for the charges over 3 to convert into toxicon then isn't it just another way to have the same e-drain issue go on too? Cause then instead of just using the resource for damage directly then it becomes "don't use this resource cause if you don't touch it you do more aoe damage or can move more"? Don't forget that toxicon has the same potency as dosis, so getting charges of that just make your single target instant cast. To keep from running into e-drain like heartburn we probably need to keep addersgall completely separated from damage (save for maybe having the "if shield breaks gain a toxicon charge" mechanic). :/
    (0)

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