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  1. #41
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Lyniere Azuryon
    World
    Mateus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Packetdancer View Post
    I told someone "All that speculation about an alchemist/chemist/whatever type healer actually was right: we did get a new healer where you mix elements -- buffs and mitigations and heals and shields -- to come up with your perfect healing option. It just also came with flying laser knives."
    LMAO Yeah you're not entirely wrong. Now that I think about it all the precasts/weaves do kinda fit what a theoretical chemist would have done. That's pretty cool actually.

    Quote Originally Posted by Miziliti View Post
    I still find SGE's entire kit a bit of a joke.
    I've seen the memes about "I can't keep my tank up" and "SGE can't recover and then I quote it when I stream or play with friends every time I save a run or burst heal everyone.

    Especially if I know a double hits about to come and my cohealer is asleep at the wheel and not using my physis buff, I just zoe pneuma and "pop" everyone's topped.

    I've also had no problem solo healing every time I get saddled with a WHM who can't be bothered to actually heal in EXes


    Quote Originally Posted by Silvaren View Post
    The only potency I think really needs changed is Kardia as it feels so lacking for being a worse fairy that basically only targets the tank.
    I used to think Kardia was weak and then I forgot to apply it in a dungeon once. :P Then I realized it's not bad at all.

    The funny thing is I told a lot of people that I fully expected people to say SGE is "underpowered" because it's main thing is rewarding you for dpsing and staying on top of heals steadily so you CAN dps to heal and I'm seeing some of that here and there.
    (0)

  2. #42
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Miziliti View Post
    I still find SGE's entire kit a bit of a joke. I constantly have double oGCD AoE heals to make sure party doesn't die on the next raid-wide after. Where as when I play SCH, one Indom and some fairy passive heals can easily breeze through. Add Recitaion+Indom and my co-healer don't even need to heal. SGE is fun and all, but one day some people are gonna be fed up with having to babysit with stacking low potency heals all the time.
    Sage literally has an Indom clone. Sage Embrace can be targeted wherever you like, buffed, and you don't Dissipate it. Sage sacred Soil is superior in every way. Sage GCD shields can be used while moving.

    Physis II is more potency on one button than Reci + Indom.

    You have a 900 potency raid heal cooldown.

    Whatever feelings you have about Sage heals being weak is in your head.
    (5)

  3. #43
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Sage literally has an Indom clone. Sage Embrace can be targeted wherever you like, buffed, and you don't Dissipate it. Sage sacred Soil is superior in every way. Sage GCD shields can be used while moving.

    Physis II is more potency on one button than Reci + Indom.

    You have a 900 potency raid heal cooldown.

    Whatever feelings you have about Sage heals being weak is in your head.
    You should be more precise and say that the "900 potency raid heal cooldown" is two different cooldowns being used together.
    (0)

  4. #44
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,785
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    It needs a big buff at low levels in healing potency. It can't keep up with healing at level 50 and below dungeons compaired to the others. I did a level 50 hard dungeon tank pulled 3 groups and could keep him healed fast enough. To me it's a trash healer and only does good dps.
    (0)
    Last edited by hynaku; 01-14-2022 at 03:26 AM.

  5. #45
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Sage is actually pretty damn solid, the problem they have is some of their buttons are clunky for no reason at all, lemme give a couple of examples.

    Eukraisan Dosis: I absolutely hate managing this because we are either always going to clip a tick or it's going to fall off because we have to account for the extra 1s recast animation when we press Eukraisa. Other healers just press their DoT we have to press another button which makes the timing wonky. Just detach Eukraisan Dosis from Eukraisa and make it it's own button.

    Phlegma: Again another button that is hampered by jankiness when it doesn't need to be, it locks out your ability to weave it cleanly with Dosis (which is when you would be using Phlegma as it's typically used under raid buffs) just take that hamstringing provision away and let it be a true OGCD.

    Pepsis: hampered heavily by the fact it requires shield to trigger which makes it an entire reactionary ability in a proactive kit. I only use Pepsis if I don't have Ixochole or Holos off CD and the party needs an emergency top off for a incoming raid wide. Pepsis for its cooldown probably needs to lose the consumes shield gate and instead does bonus healing when consuming shield.

    Fix those things and the SGE will be in an excellent spot.
    (0)

  6. #46
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by hynaku View Post
    It needs a big buff at low levels in healing potency. It can't keep up with healing at level 50 and below dungeons compaired to the others.
    This is almost impossible. At level 50 EDiag is quite close in Potency to Cure II and can be used while moving. WHM by comparison doesn't really have anything else, just Bene on a massive cd while Sage gets a 600 potency heal on a tiny 20 sec cooldown that you can bank 3 of. To top it off Sage is getting Kardia as a bonus. Even further, Sage is gaining free mana for their oGCD heal, while WHM at 50 gets nothing and will empty significantly faster on big pulls.

    Sage heal potential is just straight up superior to WHM at 50. Again, Sage might feel weak because you had a bad tank or you're learning the class, but it's in your head.

    Quote Originally Posted by rewd View Post
    You should be more precise and say that the "900 potency raid heal cooldown" is two different cooldowns being used together.
    Sure, that's true. It's just used that way most of the time and far better than things like Synastry. It's nice that Zoe is flexible too, for example if you wanted big shields.
    (3)
    Last edited by Liam_Harper; 01-14-2022 at 03:51 AM.

  7. #47
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Miziliti View Post
    I still find SGE's entire kit a bit of a joke. I constantly have double oGCD AoE heals to make sure party doesn't die on the next raid-wide after. Where as when I play SCH, one Indom and some fairy passive heals can easily breeze through. Add Recitaion+Indom and my co-healer don't even need to heal. SGE is fun and all, but one day some people are gonna be fed up with having to babysit with stacking low potency heals all the time.
    I think you are playing it all wrong my guy. It is a powerful healer for what it is meant to do, just try not to play it too much like SCH and play it for what it is - a Sage.
    (5)

  8. #48
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Navnav View Post
    I think you are playing it all wrong my guy. It is a powerful healer for what it is meant to do, just try not to play it too much like SCH and play it for what it is - a Sage.
    people seem to miss that SGE is extremely proactive as opposed to reactive, their entire kit revolves around mitigation and pre-shielding to soak and slow incoming damage with a few skills to top off as necessary. They can burst heal in a jam but not as good as a WHM or AST can who are built for it.

    Heck they can make multi-stage mechanics a breeze a good example is P1S there's a certain set of mechanics where Multi raid wides go out and Panhaima + Kerrichole + Holos trivalizes it.
    (0)

  9. #49
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Lyniere Azuryon
    World
    Mateus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by JanVanding View Post
    Eukraisan Dosis
    I do think it's kinda silly that our DoT of all things is on eukrasia but also think that constantly hitting Eukrasia before normal damage would be a nightmare.

    There's a few possible solutions I can think of for that.

    1. Have Eukrasia be able to be queued without removing our ability to cast dosis so that we can be more forwarding thinking with shields and/or dot.

    2. Find another way to augment Dosis with Eukrasia that's more "interesting" like making it a mini pneuma or aoe or something else. Because of Dyskrasia and Phlegma they have good aoe options already.

    3. Make E.Dosis the instant castable version of dosis on the move, equivalent to the other E skills so that it can be used as a more reliable ruin 2 versus the Toxicon jank. It would be contextual and only used in smaller situations but at least would make it where using Eukrasia wouldn't make you reapply a dot or have your dot locked behind it without being able to dosis inbetween.

    Quote Originally Posted by JanVanding View Post
    Phlegma
    I actually don't mind Phelgma being on a GCD because it means I know I can use set damage and move during those times without wasting a Dosis cast. If I know I'm about to have to move with buff window or need to preposition I know I can cast Phlegma and reposition without any dps loss.

    Quote Originally Posted by JanVanding View Post
    Pepsis
    Don't really agree on Pepsis. It's snappy as hell imo to be able to cast a shield and instantly use Pepsis and it crack the shield to heal. I can only imagine what this would have been if we had the last expacs shields solutions like cascading shields and such.

    Pepsis being a reactionary tool like ED just backwards makes perfect sense and works with the kit imo. If I know I need to move and group heal I can use pepsis and the cooldown is short enough where I can reliably use it for raid wides if absolutely necessary or my cohealer is asleep at the wheel.

    Pepsis being able to crit as well shows that they took reactive healing and cohealing into account when making the skill. As they can easily top someone off before a SCH shields as a cohealer, or have it be buffed under Physis (I believe) to recover.
    (0)

  10. #50
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Lyniere Azuryon
    World
    Mateus
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by JanVanding View Post
    people seem to miss that SGE is extremely proactive as opposed to reactive, their entire kit revolves around mitigation and pre-shielding to soak and slow incoming damage with a few skills to top off as necessary. They can burst heal in a jam but not as good as a WHM or AST can who are built for it.

    Heck they can make multi-stage mechanics a breeze a good example is P1S there's a certain set of mechanics where Multi raid wides go out and Panhaima + Kerrichole + Holos trivalizes it.
    You're right in regards to the class being great at preshielding and mitigating to avoid needing heals but I don't have any issues with big burst heals with pneuma/zoe/physis being a thing. A physis + e.shield + Pepsis is great burst healing and it has plenty of extra tools to use in conjunction with different mechanics to recover.

    Just because you're supposed to keep up with shields and mitigates and not have to burst heal doesn't mean SGE can't do it. I'd say SCH and SGE are both "reasonably" punished for letting people die or take damage as mitigation healers but aside from Regens I don't see how SGE's recovery is "bad" in my experience in EXes and brief intro to Savage.
    (0)

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