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  1. #1
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Tobias_Azuryon View Post
    I think the key issue I'm seeing is that you're using one button to do things that SGE usually uses multiple to do. SGE is about layering and upkeep and due to the short CDs we can keep using our skills freely and often because we're not supposed to let people get to the point where we have to use the same big heals, but we still have them.
    I told someone "All that speculation about an alchemist/chemist/whatever type healer actually was right: we did get a new healer where you mix elements -- buffs and mitigations and heals and shields -- to come up with your perfect healing option. It just also came with flying laser knives."

    Quote Originally Posted by Miziliti View Post
    I still find SGE's entire kit a bit of a joke. I constantly have double oGCD AoE heals to make sure party doesn't die on the next raid-wide after. Where as when I play SCH, one Indom and some fairy passive heals can easily breeze through. Add Recitaion+Indom and my co-healer don't even need to heal. SGE is fun and all, but one day some people are gonna be fed up with having to babysit with stacking low potency heals all the time.
    See, I don't find that to be the case. Throw out a Physis II (650 potency of regen healing) and bounce off the 10% incoming healing buff with an Ixochole for 440 potency of instant healing in addition. Your co-healer can also take advantage of the Physis II +10% healing potency, meaning working in tandem is trivial to top off the party. That's without getting into the ridiculousness that's Zoe + Pneuma (900 potency of AoE healing). Weave in Ixochole after Pneuma and you've got 1300 potency of AoE healing in a single GCD, since it's trivial to have woven Zoe sometime in the previous 20 seconds.

    It may simply come down to a difference in play style, though.
    (2)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  2. #2
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Packetdancer View Post
    I told someone "All that speculation about an alchemist/chemist/whatever type healer actually was right: we did get a new healer where you mix elements -- buffs and mitigations and heals and shields -- to come up with your perfect healing option. It just also came with flying laser knives."
    LMAO Yeah you're not entirely wrong. Now that I think about it all the precasts/weaves do kinda fit what a theoretical chemist would have done. That's pretty cool actually.

    Quote Originally Posted by Miziliti View Post
    I still find SGE's entire kit a bit of a joke.
    I've seen the memes about "I can't keep my tank up" and "SGE can't recover and then I quote it when I stream or play with friends every time I save a run or burst heal everyone.

    Especially if I know a double hits about to come and my cohealer is asleep at the wheel and not using my physis buff, I just zoe pneuma and "pop" everyone's topped.

    I've also had no problem solo healing every time I get saddled with a WHM who can't be bothered to actually heal in EXes


    Quote Originally Posted by Silvaren View Post
    The only potency I think really needs changed is Kardia as it feels so lacking for being a worse fairy that basically only targets the tank.
    I used to think Kardia was weak and then I forgot to apply it in a dungeon once. :P Then I realized it's not bad at all.

    The funny thing is I told a lot of people that I fully expected people to say SGE is "underpowered" because it's main thing is rewarding you for dpsing and staying on top of heals steadily so you CAN dps to heal and I'm seeing some of that here and there.
    (0)

  3. #3
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,212
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Miziliti View Post
    I still find SGE's entire kit a bit of a joke. I constantly have double oGCD AoE heals to make sure party doesn't die on the next raid-wide after. Where as when I play SCH, one Indom and some fairy passive heals can easily breeze through. Add Recitaion+Indom and my co-healer don't even need to heal. SGE is fun and all, but one day some people are gonna be fed up with having to babysit with stacking low potency heals all the time.
    Well, that's the difference in gameplay between SGE and SCH. SGE is stronger in layering skills together and has a stronger throughput because when used correctly, you'll never run into a situation where you need more burst healing than what your kit provides. This is extremely apparent through the difference in how Addersgall and Rhizomata works together in comparison to Recitation and Aetherflow. Because addersgall generates every 1 per 20 as opposed to 3 per 60, you want to spend the addersgall at an even pace within every 20 seconds to avoid overcapping - this leads to more sustained throughput in healing, but not as good as dealing with big spikes in a small periods. Plus, you can bank on addersgall whenever you need to with Rhizomata for Kerachole (SGE sacred soil). Recitation cannot be held, so it's used primarily for burst or delayed Excogitation.

    This kind of gameplay is also seen in how Haima and Panhaima works better in many successive hits over a smaller period of time as opposed to SCH's Consolation - which can gain value in 2 hits.

    SCH has better "recovery" in a pinch due to the burst healing their kit provides (Recitation forcing a crit on Succor/Adlo/Indomitability/Excogitation, Dissipation strengthening GCD healing for a set duration vs Zoe's single use healing, etc.)

    Personally, I like SGE more because of that. I never run into issues with healing as a SGE after I started playing SGE like a SGE instead of playing SGE like a SCH.
    (0)
    Last edited by AnotherPerson; 01-13-2022 at 05:18 PM.

  4. #4
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Miziliti View Post
    I still find SGE's entire kit a bit of a joke. I constantly have double oGCD AoE heals to make sure party doesn't die on the next raid-wide after. Where as when I play SCH, one Indom and some fairy passive heals can easily breeze through. Add Recitaion+Indom and my co-healer don't even need to heal. SGE is fun and all, but one day some people are gonna be fed up with having to babysit with stacking low potency heals all the time.
    Sage literally has an Indom clone. Sage Embrace can be targeted wherever you like, buffed, and you don't Dissipate it. Sage sacred Soil is superior in every way. Sage GCD shields can be used while moving.

    Physis II is more potency on one button than Reci + Indom.

    You have a 900 potency raid heal cooldown.

    Whatever feelings you have about Sage heals being weak is in your head.
    (5)

  5. #5
    Player
    Miziliti's Avatar
    Join Date
    Jul 2015
    Posts
    142
    Character
    Tezu Silvin
    World
    Leviathan
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Liam_Harper View Post
    Sage literally has an Indom clone. Sage Embrace can be targeted wherever you like, buffed, and you don't Dissipate it. Sage sacred Soil is superior in every way. Sage GCD shields can be used while moving.

    Physis II is more potency on one button than Reci + Indom.

    You have a 900 potency raid heal cooldown.

    Whatever feelings you have about Sage heals being weak is in your head.

    You are pretty much in your head too. Any good healer can right away know they need to play SGE effectively by pairing shield/damage reduction/healing boost/regen alongside raw healing. At the same time, other healers only need to perform one action to be equivalent with SGE's double actions. Just because I think SCH is better, a bunch went directly into personal insults. Nice. SGE don't need this SGE don't need that. Okay, let's make sure SGE aren't getting any adjustments until next expansion.
    (0)

  6. #6
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Miziliti View Post
    You are pretty much in your head too. Any good healer can right away know they need to play SGE effectively by pairing shield/damage reduction/healing boost/regen alongside raw healing. At the same time, other healers only need to perform one action to be equivalent with SGE's double actions. Just because I think SCH is better, a bunch went directly into personal insults. Nice. SGE don't need this SGE don't need that. Okay, let's make sure SGE aren't getting any adjustments until next expansion.
    There are no personal insults, just facts.
    Ixo and Indom are literally the same: they consume a resource both recover every 20s on average, on 30s cooldown and have the same potency.
    If you used an Indom on SCH, you'd use an Ixo on SGE.
    If you used a WD + Indom on SCH, you'd use a Physis II + Ixo on SGE.
    If you used a Recit + Indom on SCH, you'd use a (Zoe +)Pneuma on SGE. Raw Pneuma, without Zoe, is already equal to Recit + Indom.
    If you used Seraph + Consolation on SCH, you'd use Panhaima on SGE.
    Kardia autos have higher potency per tick than fairy autos and are targetable.

    You can combine skills for slightly better effect and it makes the difference between a decent and a good SGE, like snapshotting Physis II heal buff, but being needlessly dramatic by saying you have to use more buttons on SGE just to keep the raid from dying while you can breeze through everything with a single button on SCH doesn't help to get your point across when the numbers tell a completely different story.

    SGE could use some adjustments but potencies aren't the problem.
    Toxikon is lackluster and its Addersting generation awkward, Rhizomata is boring and Pepsis has an unjustly high cooldown for being more niche than ET. All of those things are not part of the "main kit" of SGE (as in things you constantly use), though, so overall it's a really well-designed healer.
    They could mostly solve the Toxikon/ Addersting problem by giving us an Eukrasian Toxikon that restores 7% MP and consumes an Addersgall stack instead of Addersting, also solving the "I have to overheal for MP" gripe some people have with SGE.
    Rhizomata could also give an Addersting stack or a small buff for the next Addersgall heal or maybe get a complete redesign.
    Pepsis just needs a much lower cooldown. It's niche, it's okay, but the cooldown is too high.
    (5)

  7. #7
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Miziliti View Post
    Just because I think SCH is better, a bunch went directly into personal insults.
    It wasn't an insult, you just took it as one. "In your head" means that it feels like SCH is superior because it's a class you're familiar and comfortable with. That's common for anyone starting a new class. Numerically and factually however Sage heals are equal or in some cases better than SCH equivalents. It's just how it is and realizing that will help you become a better healer.

    Sage doesn't need double actions more than other healers as shown in the post above.
    (0)

  8. #8
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Miziliti View Post
    Okay, let's make sure SGE aren't getting any adjustments until next expansion.
    If only. I'd be satisfied with that.

    Also sage doesn't really need to shield much. I think p4s is the only place that requires shields? Who knows after people are BiS.
    (1)

  9. #9
    Player
    Navnav's Avatar
    Join Date
    Jul 2020
    Posts
    213
    Character
    Navaro Reverz
    World
    Louisoix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Miziliti View Post
    I still find SGE's entire kit a bit of a joke. I constantly have double oGCD AoE heals to make sure party doesn't die on the next raid-wide after. Where as when I play SCH, one Indom and some fairy passive heals can easily breeze through. Add Recitaion+Indom and my co-healer don't even need to heal. SGE is fun and all, but one day some people are gonna be fed up with having to babysit with stacking low potency heals all the time.
    I think you are playing it all wrong my guy. It is a powerful healer for what it is meant to do, just try not to play it too much like SCH and play it for what it is - a Sage.
    (5)

  10. #10
    Player JanVanding's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    418
    Character
    Edie Ul'mehdi
    World
    Siren
    Main Class
    Bard Lv 90
    Quote Originally Posted by Navnav View Post
    I think you are playing it all wrong my guy. It is a powerful healer for what it is meant to do, just try not to play it too much like SCH and play it for what it is - a Sage.
    people seem to miss that SGE is extremely proactive as opposed to reactive, their entire kit revolves around mitigation and pre-shielding to soak and slow incoming damage with a few skills to top off as necessary. They can burst heal in a jam but not as good as a WHM or AST can who are built for it.

    Heck they can make multi-stage mechanics a breeze a good example is P1S there's a certain set of mechanics where Multi raid wides go out and Panhaima + Kerrichole + Holos trivalizes it.
    (0)

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