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  1. #1
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100

    Visual Feedback for Support Abilities and Effects

    Support and utility skills are an integral part of this game.

    I am talking about utility buffs or debuffs like Trick Attack, Divination, Astrologian's cards, Bard's songs, Chain Stratagem and so on.

    They have numerical effects that, while mathematically impactful , tend to require certain tracking software to be noticed.

    I feel like the game should reflect better when players use these empowering effects through visual feedback. I am not talking about the ability animations themselves, which would clutter the battlefield visually were they to last for the whole duration of the buff. I am referring to enemy animations, or secondary effects on the player's attacks.

    For example, an enemy under the effect of trick attack could flinch more noticeably when under attack. The target of a Chain Stratagem could have a certain snappy sound effect when the player lands a critical hit.
    The attacks of a player under a particular astrologian card could appear imbued with the element associated with said card.

    Some subtle yet noticeable effect that would bring satisfaction to the buffer, knowing that the use of their ability had an impact beyond a number increase.
    (3)

  2. #2
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    406
    Character
    Shinon Hisae
    World
    Shiva
    Main Class
    Sage Lv 91
    There are certain windows in which you should use your group buffs. Everyone who is relying on them knows these and does not need anything more than the buff icon. In casual content (daily roulette, normal raids) you can do whatever and nobody cares.
    (1)

  3. #3
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Shialan View Post
    There are certain windows in which you should use your group buffs. Everyone who is relying on them knows these and does not need anything more than the buff icon. In casual content (daily roulette, normal raids) you can do whatever and nobody cares.
    Using Divination, cards or Chain Stratagem, in healer's case should feel more satisfying. Having a snappy visual effect each time those bonuses are used should make using those abilities feel more satisfying.
    (2)

  4. #4
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    406
    Character
    Shinon Hisae
    World
    Shiva
    Main Class
    Sage Lv 91
    Seems like you have turned off any kind of visual effects if you do not see anything when using Divination.
    (1)

  5. #5
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,112
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Shialan View Post
    Seems like you have turned off any kind of visual effects if you do not see anything when using Divination.
    I am talking about visual effects that last for the duration, so that the person recieving the buff feels empowered by having their attacks and spells change, becoming more powerful visually.

    The idea was to have buffs become visually significant, having a visual feedback for their duration.
    (3)

  6. #6
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    OP I agree.
    I feel like I have to macro my party buff abilities just to <se.3> ping people it is up.
    (0)