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  1. #1
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MerlinCross View Post
    Off the toolbar. To the point someone had to tell me to put it on for the Nier raids. When the ability is so randomly used, why bother having it?
    Good point, let's remove Bloodbath from DPS. Have fun trying to survive~
    (2)

  2. #2
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by RyuDragnier View Post
    Good point, let's remove Bloodbath from DPS. Have fun trying to survive~
    Given that a major complaint is that healing is too easy to the point people are just healing with oGCDs yeah sure. But even then, I use Bloodbath far more often than Interject. I think the name you're actually looking for is Feint.

    But this is about Interject not roll actions in general(Looks over at Ranged Physical). Now to be frank, I play casually, I don't do extreme/savage for my own reasons. But I think the whole "Silence or DIE" was stupid back in the days of A5 when I first really got into the game.

    With that in mind; show me a fight you need Interject. And then show me why I can't just soak the damage, the healer can't just undo it, just ignore it entirely, or I pop a different cool down, like say.... Reprisal?

    Most the examples here are from extremes, my own was Nier but that was the first time I'd had to do it in.... forever? Nothing againt you though, but your own example had Nier which good example but then you brought up the Chimeras at WoD. Really? They could cast it three times in a row and the HP bars of most people would barely move. And while the Paralyze is annoying, oh no. They take maybe 5 more seconds to die. It's a good example of why Interject is off the tool bar, it's just not worth to remember. Now if we could Interject 150 Doom from the first boss from the same raid...

    Interject suffers from binary, you need it or you don't. And that's not something I really want in something that's supposed to be utility.
    (0)

  3. #3
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by MerlinCross View Post
    Interject suffers from binary, you need it or you don't. And that's not something I really want in something that's supposed to be utility.
    The problem lies that they can't exactly make it mandatory. So they'd probably be better off with a lot of places where a failed Silence = damage down or maybe a Silence/Pacification on the party that lasts a few seconds. Something so annoying people will want to prevent it from happening.
    (1)

  4. #4
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by RyuDragnier View Post
    The problem lies that they can't exactly make it mandatory. So they'd probably be better off with a lot of places where a failed Silence = damage down or maybe a Silence/Pacification on the party that lasts a few seconds. Something so annoying people will want to prevent it from happening.
    Quote Originally Posted by Quintessa View Post
    I use it fairly often since I end up in places where a boss uses an interruptable ability. It works well with stun too, if the boss can also be stunned and interject is still rolling back.

    Basically make more mobs that have interruptable abilities.
    And thus we get to the problem with the ability. Currently as is, it's either required(Oh I hope you have it or it's a wipe) or it's just mildly/ignoriablely annoying. Stun too from Low Blow as I've just given up testing to see what is stunnable these days.

    They aren't bad abilities, but they don't feel rewarding when you actually need or want them, they come off as feeling forced. If they attempted to weave in more stun/interruptible moments, maybe I wouldn't be so bothered by it. As it is, the two are off to the side of my hotbar, on buttons I'll never or rarely press.
    (3)