Given that a major complaint is that healing is too easy to the point people are just healing with oGCDs yeah sure. But even then, I use Bloodbath far more often than Interject. I think the name you're actually looking for is Feint.
But this is about Interject not roll actions in general(Looks over at Ranged Physical). Now to be frank, I play casually, I don't do extreme/savage for my own reasons. But I think the whole "Silence or DIE" was stupid back in the days of A5 when I first really got into the game.
With that in mind; show me a fight you need Interject. And then show me why I can't just soak the damage, the healer can't just undo it, just ignore it entirely, or I pop a different cool down, like say.... Reprisal?
Most the examples here are from extremes, my own was Nier but that was the first time I'd had to do it in.... forever? Nothing againt you though, but your own example had Nier which good example but then you brought up the Chimeras at WoD. Really? They could cast it three times in a row and the HP bars of most people would barely move. And while the Paralyze is annoying, oh no. They take maybe 5 more seconds to die. It's a good example of why Interject is off the tool bar, it's just not worth to remember. Now if we could Interject 150 Doom from the first boss from the same raid...
Interject suffers from binary, you need it or you don't. And that's not something I really want in something that's supposed to be utility.
			
			
				The problem lies that they can't exactly make it mandatory. So they'd probably be better off with a lot of places where a failed Silence = damage down or maybe a Silence/Pacification on the party that lasts a few seconds. Something so annoying people will want to prevent it from happening.
The problem lies that they can't exactly make it mandatory. So they'd probably be better off with a lot of places where a failed Silence = damage down or maybe a Silence/Pacification on the party that lasts a few seconds. Something so annoying people will want to prevent it from happening.And thus we get to the problem with the ability. Currently as is, it's either required(Oh I hope you have it or it's a wipe) or it's just mildly/ignoriablely annoying. Stun too from Low Blow as I've just given up testing to see what is stunnable these days.
They aren't bad abilities, but they don't feel rewarding when you actually need or want them, they come off as feeling forced. If they attempted to weave in more stun/interruptible moments, maybe I wouldn't be so bothered by it. As it is, the two are off to the side of my hotbar, on buttons I'll never or rarely press.
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