Quote Originally Posted by Shurrikhan View Post
That's about what I was thinking with the mini-pacify (in the same sense that interrupt has no duration but also has no DR). I'd prefer it to come at cost of interrupting a cast, but if I could convenience my melee DPS by stopping a mob self-radial AoE or the like even after the WHM has made them immune to stuns... that seems a fun tool to have.
The pacify would also be a godsend for repositioning caster enemies. It's never a big deal but I always get annoyed when I manage to interrupt their cast and they just immediately start casting again, forcing me to line of sight them to get all the trashmobs bunched up.