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  1. #1
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90

    PLD - Blade of Valor DoT should stack with Goring Blade.

    I don't understand why SE decided to do this. Currently PLD is the weakest tank in the game (don't pull the "utility" card because it's not true). Why did they decide to not let us have two DoT's going at once? Because of the new Blade of Valor skill, it screws up our physical DPS rotation and now it's weaker since we can only do 1 Goring Blade during the FoF window instead of 2.

    I'm getting real tired of SE always treating us PLD like crap for no reason. They need to change this.
    (7)

  2. #2
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    A dead character doesn't do DPS.
    Paladin is unkillable.
    Henceforth its dps is infinite.
    If you want bigger number go play a melee dps.
    (5)

  3. #3
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kalaam View Post
    A dead character doesn't do DPS.
    Paladin is unkillable.
    Henceforth its dps is infinite.
    If you want bigger number go play a melee dps.
    This is such a dumb reply and I don't even know how to respond.
    (43)

  4. #4
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,370
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    The problem is blade of valor is magical DOT. So they should either remove the DOT and have AOE flat potency burst damage at the end. Or they should increase the potency from the DOT to match or exceed Goring blade during FoF.

    Either way PLD needs help and maybe tuesday's patch will help.
    (2)

  5. #5
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Derio View Post
    The problem is blade of valor is magical DOT. So they should either remove the DOT and have AOE flat potency burst damage at the end. Or they should increase the potency from the DOT to match or exceed Goring blade during FoF.

    Either way PLD needs help and maybe tuesday's patch will help.
    A flat potency increase with no DoT would hurt our DPS output if they didn't make Blade of Valor 980 potency (normally 420) since the DoT alone is 560 potency, but if they did do that we would be destroying trash mobs in dungeon pulls. Even if they did raise it's DoT to be the same as Goring Blade under the effects of FoF, it would only increase 1.25 potency per tick. Goring Blade got nerfed this expansion from 85 to 65 a tick (not to mention the combo potency of the attack itself was destroyed from 390 to 250) so FoF only makes it 81.25 potency now. The main issue is that while using FoF, you used to get 2 Goring Blades and 1 Royal Authority combo off. Now when using FoF we can only get 1 Goring and 1 Royal Authority and FoF no longer fits the physical combo like it once did due to having to work around not overwriting the DoTs.
    (1)
    Last edited by Abomination713; 12-18-2021 at 05:53 AM.

  6. #6
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,533
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Abomination713 View Post
    it screws up our physical DPS rotation and now it's weaker since we can only do 1 Goring Blade during the FoF window instead of 2.
    You should still get 2 Goring Blades into the FoF window. Even if you want to use FoF early in the pre-pull, it should be back up before your use of Goring Blade after BoV.

    However, have you considered how this would impact the rotation? You imply that you would BoV, then go into GB. You have now set the rotation back 3 GCDs, it makes no sense.
    (4)

  7. #7
    Player
    Abomination713's Avatar
    Join Date
    Sep 2014
    Posts
    81
    Character
    Wyznberk Zwynbrodasyn
    World
    Cactuar
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Mikey_R View Post
    You should still get 2 Goring Blades into the FoF window. Even if you want to use FoF early in the pre-pull, it should be back up before your use of Goring Blade after BoV.

    However, have you considered how this would impact the rotation? You imply that you would BoV, then go into GB. You have now set the rotation back 3 GCDs, it makes no sense.
    You can only get 2 Goring Blades off if you either start the fight that way or delay your FoF until after one Royal Authority combo after BoV so you don't overwrite the DoT. This means you will be doing 4 physical rotations between the magic rotation. I've tested this method with the method that SE is making us use on the Training dummy for Ex 2 and I killed the dummy at the exact same time.

    SE is the one who messed up the rotation and they need to find a way to fix it. They ruined the physical rotation and it's FoF use in order to make it work with the 3 new attacks they gave us. It's sloppy.
    (2)
    Last edited by Abomination713; 12-18-2021 at 06:06 AM.

  8. #8
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    In current content, -16s Pre-pull Fof has been shown to be the strongest rotation for Paladin, but it still struggles to keep up with the general two.

    Paladin doesn't need MT buff, it needs more ST buff, up the Valor dot potency to be at least 10-15 potency higher than a fof goring, maybe/or 20-30 potency in the Atonement. I'm not a magician of maths, I am merely suggesting level it with Warrior/Gunbreaker at least, Warriors sustain is far above Paladin, seriously must be drunk if you think Paladin is better.

    Hallowed Ground doesn't need 1-2 Min cuts, that's broken, it needs at least 30s reduce to versus it against Bolide, not complaining if it's 6 Mins though, Holmgang is broken now.

    Edit: Paladins issue is lack of burst power, never understood why cut Confiteor to 900 when Gunbreaker has a 1200 potency nuke.
    (12)
    Last edited by Undeadfire; 12-18-2021 at 07:58 AM.
    Gae Bolg Animus 18/04/2014

  9. #9
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kalaam View Post
    A dead character doesn't do DPS.
    Paladin is unkillable.
    Henceforth its dps is infinite.
    If you want bigger number go play a melee dps.
    You know what dps is right? Damage per second? Total damage divided by the number of seconds a fight takes? It's not a measure that can really be "infinite."

    In any case the conversation is obviously about PLD's performance relative to other tanks.
    (8)

  10. #10
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Blade of Valor replaces the Goring Blade that would otherwise follow the Requiescat window. That's why they don't stack; it's fairly obvious.

    That said, the DoTs stacking could be interesting, but it would change the rotation.
    (6)

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