They devs have said they do not want to implement system resource hogging/invasive stuff like that.

As for stuff mentioned in OP, it's pretty stupid when people can do things like that that make some encounters completely braindead when it does all the thinking for you.

It also does stuff like OGCD lag compensation to avoid ability clipping on higher ping (AHEM MCH/RPR), which the devs should really just look at making standard anyway.