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  1. #141
    Player
    QooEr's Avatar
    Join Date
    Oct 2016
    Posts
    835
    Character
    Qoo Er
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Koldan View Post
    How do you know they set their parameters to match yours? How do you know they dont reduce it to negative to tripple weave (you can see plenty of parses where DRG tripple weave jumps)?
    fflogs can easily detect if someone is cheating like this, and they invalidate your parse and even ban you from the site. its not hard to put 2 and 2 together and see if you used *any* action sooner than what is supposed to be possible. even more subtle things like movement speed hacks can be detected in a log
    (7)

  2. #142
    Player
    Koldan's Avatar
    Join Date
    Jan 2022
    Posts
    31
    Character
    Koldan Dalen
    World
    Cerberus
    Main Class
    Gladiator Lv 100
    Its not up to fflogs to monitor and moderate situation, it should be made baseline or disabled in the game itself. Dont need to ban people, just make cheating like that impossible.
    (0)

  3. #143
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,634
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Koldan View Post
    Its not up to fflogs to monitor and moderate situation, it should be made baseline or disabled in the game itself. Dont need to ban people, just make cheating like that impossible.
    I'm all for the baseline ability to weave as if having no ping, but the difference of being able to triple-weave is insignificant outside parse-optimizing, and the only reward to doing that has been removed anyways...
    (4)

  4. #144
    Player
    Koldan's Avatar
    Join Date
    Jan 2022
    Posts
    31
    Character
    Koldan Dalen
    World
    Cerberus
    Main Class
    Gladiator Lv 100
    Any third party software that allows you something thats not possible in baseline game is not insignificant, it creates unfair environment in MULTIPLAYER game and should be removed/disabled or made baseline. Whats hard to understand here?
    (2)

  5. #145
    Player
    Koldan's Avatar
    Join Date
    Jan 2022
    Posts
    31
    Character
    Koldan Dalen
    World
    Cerberus
    Main Class
    Gladiator Lv 100
    Thats how it looks like if you want an example: https://twitter.com/DualHeal/status/...266210307?s=20
    (0)

  6. #146
    Player
    UkcsAlias's Avatar
    Join Date
    Dec 2021
    Posts
    730
    Character
    Aergrael Iyrnrael
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Quote Originally Posted by QooEr View Post
    its not hard to put 2 and 2 together and see if you used *any* action sooner than what is supposed to be possible. even more subtle things like movement speed hacks can be detected in a log
    Those tools will just delay the information to the first visible clue as counter measure. It then just amplifies the effect of the animation. Which is again impossible to detect.

    Note that even in tournaments detecting cheats is already difficult, because pro cheaters simply make their tools apply minimal aid. These tools for example can smooth an animation in such way that if you moved your mouse towards the enemy chest, it correct it that it moves towards the head. The player still has to respond properly, and perform the motion relatively accurately before the tool kicks in. But that 5% extra that they get can be enough to give them the win, while being extremely difficult to detect. And this is because those tools simply use the information that the player can already see. Sure, the tool knows more, but it doesnt always mean the player sees that. Even just things like footsteps can be made like 10% louder depending on the position to give a player more awareness of players behind a wall. Cheaters can go realy far to avoid detection, and in most cases they will succeed simply because they never reach those tournaments in skill. And as their behaviour stays relatively normal, even if they use it on stream, viewers wont be able to detect it at all.

    It gets worse when players also learned to counter recoil in shooters, as some players are very well capable of pulling the mouse down in such way they negate recoil entirely. The human body can teach these things in reflexes quite well.
    (0)

  7. #147
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Koldan View Post
    How do you know they set their parameters to match yours?
    You don't. That's why I have such mixed feelings on XIVAlexander; it legitimately helps a lot of people who have terrible connections play at a level that's equal to just the baseline normal state for folks who have better internet (or at least, internet closer to the data centers), but it can also be used to cheat.

    And you have no way of knowing for certain which way someone who has it plans to use it.

    Quote Originally Posted by Koldan View Post
    How do you know they dont reduce it to negative to tripple weave (you can see plenty of parses where DRG tripple weave jumps)? It all creates unfair environment. All tools that improve game client and game functions do that, expecially for console players. All of that should be disabled on dev lvl or made baseline simple as that (hide game packets or something, its not our job to figure it out)
    My mixed feelings on the thing aside, according to the readme file from the program itself posted by others, if you tweak your parameters too far out of the norm, the server will spot and flag you as a cheater. So you can't go completely bonkers with it, or you'll get yourself banned. You can't even go moderately bonkers and still be able to be a raider who wants to point to parses, since -- as others have noted -- FFLogs and such will spot abnormalities and invalidate the parse (at the very least), and if it happens repeatedly they'll just ban you outright.

    So there are some limiting factors.

    Now, that said, honestly it would make a lot of sense if the game itself kept a running average of your ping time and just subtracted the round-trip value from the animation lock itself, since -- as we've seen with XIVAlexander -- it would potentially dramatically improve performance for many people who have less-than-ideal ping. But that was likely a nightmare to consider doing on the PS3. (And honestly, possibly the PS4; I couldn't say since I haven't touched Sony's APIs recently enough to have familiarity with the PS4 from a dev side.)

    And given the devs have a demonstrated policy of "if we can't implement it on the console, we're not going to officially implement it at all" with only a handful of exceptions (like the colorblind filter on Windows)... well, here we are.
    (3)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  8. #148
    Player
    Lucyfurr1988's Avatar
    Join Date
    Feb 2020
    Location
    ul dah
    Posts
    68
    Character
    Eros Nyxeris
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Lecru View Post
    That's blatantly a lie. As it has an entirely separate UI that can be pulled up. You can turn off and on settings even while waiting in Queue. Something you can't do unless in the games options itself without the mod
    the plugins you are talking about are the quick launcher. not xivalexander.

    if you are going to have a moan about mods at least get the names right.

    XIVLAUNCHER has a lot of QoL addons attached to it
    XIVALEXANDER is a ping based plugin that helps you double weave when you have high ping
    (3)

  9. #149
    Player
    Lucyfurr1988's Avatar
    Join Date
    Feb 2020
    Location
    ul dah
    Posts
    68
    Character
    Eros Nyxeris
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Quote Originally Posted by ryouma17 View Post
    theres a difference between modding a single player game and an online game, a single player game only effects you so no one cares if you mod it (well some people care but those people are weird) modding an online game can lead to cheating. granted i dont see this mod adding any real advantage, like who cares how much MGP someone has all the gold saucer items are glamour anyways. mods like parsers on the other hand do not belong in this game
    Parsing should definitely be in the game. when used right its a self development tool. people thinking parsing is eveil is only because they themselves have a negative thought on how it is. Most of the people who parse in this game do not use it to single out and bully other people. most people that use it use it to better themselves in the game.
    (0)

  10. #150
    Player
    Lucyfurr1988's Avatar
    Join Date
    Feb 2020
    Location
    ul dah
    Posts
    68
    Character
    Eros Nyxeris
    World
    Louisoix
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Shibi View Post
    Yeah, double weave is incredibly tight, nigh on impossible. Interesting, thanks... I will wait for the OCE though and look for a static there, it's only a month off now! (Rebuilding another character to do it on will be a pain though)
    with new worlds theres usually a free transfer for your character to go there
    (0)

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