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  1. #111
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Driavna View Post
    Dumbs down any mechanics center around being aware of what the boss is doing.
    If people need it to have a chance let them have it. It is not a good substitute for actually knowing what you're doing. Plus cacbot usually doesn't update for new raids for awhile, so those who are dependent on it tend to not be progging week 1.
    (0)

  2. #112
    Player
    Miles064's Avatar
    Join Date
    Apr 2019
    Posts
    103
    Character
    Elisandra Voras
    World
    Mateus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Johners View Post
    In a way, combat addons like Cactbot (in FFXIV) or DBM/BigWigs (in WoW) are dumb. At the same time, having an additional UI element that pings at you when X bad spell is coming in doesn't really make you a better player. You still have to know what do with mechanics. You still have to know the effective cooldown rotation (say you're getting a timer as a tank because high tank damage is coming in). You still need to know how to effectively deal damage while managing whatever mechanic.

    Having a slightly nicer UI that tracks more doesn't break the game so drastically that it needs to be urgently fixed ASAP. We don't exactly see 50% of players bursting through Savage on the first day, do we?
    I'd say WoW does fights with dbm in mind and the base functions of dbm are part of the base game anyway so it isnt an issue. FF14 has it's own "dbm" with all the symbols and sounds that it uses so it doesnt really have a use for dbm so this "cactbot" does seem a bit off.

    Hard agree on needing to still know how to deal with things though. Dbm has never told you how to solve everything together and mostly tells you some things on the field atm. The player still has to solve the puzzle of all the mechanics going out while still preforming well. One of the things I do like about ff fights over wow is that they tie these visuals to them. WoW also has the dungeon journal that you can open in game so I feel WoW isn't really trying to hide how things work. A lot of mechanics in FF and WoW are pretty simple after you figure how it works. WoW is just more upfront about it.
    (0)

  3. #113
    Player
    Johners's Avatar
    Join Date
    Dec 2021
    Posts
    484
    Character
    Johners Butcher
    World
    Twintania
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Miles064 View Post
    I'd say WoW does fights with dbm in mind and the base functions of dbm are part of the base game anyway so it isnt an issue. FF14 has it's own "dbm" with all the symbols and sounds that it uses so it doesnt really have a use for dbm so this "cactbot" does seem a bit off.

    Hard agree on needing to still know how to deal with things though. Dbm has never told you how to solve everything together and mostly tells you some things on the field atm. The player still has to solve the puzzle of all the mechanics going out while still preforming well. One of the things I do like about ff fights over wow is that they tie these visuals to them. WoW also has the dungeon journal that you can open in game so I feel WoW isn't really trying to hide how things work. A lot of mechanics in FF and WoW are pretty simple after you figure how it works. WoW is just more upfront about it.
    I don't think it's as clear cut as designing fights with or without addons in mind. It's a grey area and while I do think it's a consideration for higher level gameplay, especially when you consider WeakAuras also, you can play all of these fights on any difficulty without addons. There's a general community expectation to use these addons in a lot of content though, especially if you don't play in a raiding guild/team (static in FFXIV). This expectation also spreads into Mythic+ which has Raider.IO etc on top of using DBM/WeakAuras.
    (0)

  4. #114
    Player
    Miles064's Avatar
    Join Date
    Apr 2019
    Posts
    103
    Character
    Elisandra Voras
    World
    Mateus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Johners View Post
    I don't think it's as clear cut as designing fights with or without addons in mind. It's a grey area and while I do think it's a consideration for higher level gameplay, especially when you consider WeakAuras also, you can play all of these fights on any difficulty without addons. There's a general community expectation to use these addons in a lot of content though, especially if you don't play in a raiding guild/team (static in FFXIV). This expectation also spreads into Mythic+ which has Raider.IO etc on top of using DBM/WeakAuras.
    I agree once again. Weak Auras is so strong that im not sure how I feel about it tbh. It is nice for letting you know about procs that don't have visuals(fire mage hardcast pyroblast proc) but seems to have a lot it can do outside of it. I know basic dbm functions are part of the game know but I dont think I have ever not just picked it up when I get dominoes(hotbar addon) and Details(parser). Community expectations are fair I feel. Raider.IO only came to be because blizz put all the risk of keys on the party leader.

    I will say i've never had a raid team require I have weakauras or dbm outright nor have I ever seen mythic+ pugs require them either. I'll admit is possible but feels no different than parties requiring "X spec only" or "link achieve" or anything else.
    (0)

  5. #115
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,464
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Commander_Justitia View Post
    They could if they wanted, but they know the servers will implode the moment they add a few more megabyte to the 1.0 code

    See that makes way more sense then claiming something that is wrong in defence of SE. Most of us know the game is designed poorly. Wouldn't be shocked, if they aren't sure how to make anitcheat software to work within current design.
    (0)
    Last edited by Moonlite; 01-11-2022 at 06:10 AM.

  6. #116
    Player
    Shialan's Avatar
    Join Date
    Jun 2012
    Posts
    392
    Character
    Shinon Hisae
    World
    Shiva
    Main Class
    Sage Lv 90
    Quote Originally Posted by Driavna View Post
    Dumbs down any mechanics center around being aware of what the boss is doing.

    You mean as in Zodiark EX, where people just need to follow around that one person with a marker?
    (4)

  7. #117
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Driavna View Post
    Dumbs down any mechanics center around being aware of what the boss is doing.
    I don’t use Cactbot and never would because the constant ping/pong I hear in streams would annoy me to death—but I know some people who installed it purely for one mechanic that is universally hated by raiders of all caliber: Nael Quotes in UCoB. The new quotes are better, but the mechanic as a whole is annoying to try and deal with when dealing with it normally. Reading chat bubbles versus chat box makes very little difference; and I’m forever grateful to anyone who calls it out since the mechanics have quite some unforgiving snapshots at time.

    That said, I don’t think having an automated callout really matters all that much. You still have to know how to react to said callout. Be it by a bot or a person in voice-chat.
    (1)

  8. #118
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,344
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    SE could use a rolling encrypt key that encrypts the log every time you log in.
    forcing 3rd party tools to read memory which they already can do to be more accurte.
    (0)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  9. #119
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Shibi View Post
    It's not recommending not to reduce it as it then "suddenly CHEATING"... Having now audited the github sourcecode for it, reducing the minimum value below 75ms is something they don't recommend, as the server's cheat detection can then see it.

    Quoting from the code that does it....



    They go on to warn



    The reason why seems quite clear to me, above 75ms and someone on a very high ping (say Australia) will get performance somewhat like someone closer to the server (like North America) but someone in North America isn't going to see much of anything, as their ping is already low enough.

    However, the source code does make very clear that the server can see this, and clear to me too, it is going to put an account at risk should they look in their logs and act on the server's detection. Even for someone with 220ms ping they can say "hmmm, logs show he is playing at 75ms"

    It would be far better if SE fixed their janky netcode.
    i mean absolutely no offense by this but i feel like a lot of foreigners severely underestimate just how large the united states is compared to japan or their home country.

    https://cdn1.matadornetwork.com/blog...NMtqA38S7k.png

    so big in fact going by this map that you could fit 30 european countries inside the entire mainland united states (not counting alaska or hawaii), so if you don't live on the west coast or even the midwest your ping is going to be crap. i'm on the east coast and i sit at about 90-95ms which is nearly 1/1000th of a second, which adds up pretty quickly
    (0)

  10. #120
    Player
    Shibi's Avatar
    Join Date
    Aug 2013
    Posts
    2,756
    Character
    Lala Felon
    World
    Zurvan
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by grinkdaboy View Post
    i mean absolutely no offense by this but i feel like a lot of foreigners severely underestimate just how large the united states is compared to japan or their home country.


    95ms ping is nothing. Absolutely nothing. One good thing about XIVAlex I read in the code was you can enjoy setting the action window to the 220-280ms range and see how we have been playing for the last 9 years.
    (5)
    やはり、お前は……笑顔が……イイ

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