


See that makes way more sense then claiming something that is wrong in defence of SE. Most of us know the game is designed poorly. Wouldn't be shocked, if they aren't sure how to make anitcheat software to work within current design.
Last edited by Moonlite; 01-11-2022 at 06:10 AM.
Not sure if bait or not, but I just so enjoy biting either way:
By this logic, do we also ban people living close to the servers cause they don't even need this XIVAlexander thing to get the effect it provides? Maybe OCE will want to reconsider getting their own Datacentre.
Jests aside:
To anyone who geniuenly cares about this issue and isn't just baiting, you should be complaining to Square about the shoddy netcode that prompted people to create such tools in the first place. If Square were to fix ping-related weaving issues, no one would have need for it.



Is this a troll post?

How is that harming you, they get mgp or whatever faster. Its not like they are teleporting all over the place, gathering and messing up the economy for the server.
They should ban alesander addon in some way, change how game works or something. It gives players competitive advantage (you can literally tripple weave with it which is not possible normally).



It doesn't give an advantage, it's a workaround for the disadvantage high ping players have. You can't triple weave with it, you still clip if you try to.
It'd be much better if the game's netcode would be switched to rollback but the devs never look outside of JP, where that is not an issue.
im baby
its not workaround if you can tripple weave suddenly, which you can do if you enter certain values into alexander itself (which they dont recommend cause its suddenly CHEATING but what does prevent you from doing that). All thirt party performance enchansers should be banned in some way or made baseline simple as that. Same for combo addon, marker addon and all that stuff that ruins game integrity.
It's not recommending not to reduce it as it then "suddenly CHEATING"... Having now audited the github sourcecode for it, reducing the minimum value below 75ms is something they don't recommend, as the server's cheat detection can then see it.
Quoting from the code that does it....
They go on to warn// The server will do sanity check on the frequency of action use requests,
// and it's very easy to identify whether you're trying to go below allowed minimum value.
The reason why seems quite clear to me, above 75ms and someone on a very high ping (say Australia) will get performance somewhat like someone closer to the server (like North America) but someone in North America isn't going to see much of anything, as their ping is already low enough.Do NOT decrease this value. You've been warned.
However, the source code does make very clear that the server can see this, and clear to me too, it is going to put an account at risk should they look in their logs and act on the server's detection. Even for someone with 220ms ping they can say "hmmm, logs show he is playing at 75ms"
It would be far better if SE fixed their janky netcode.


i mean absolutely no offense by this but i feel like a lot of foreigners severely underestimate just how large the united states is compared to japan or their home country.It's not recommending not to reduce it as it then "suddenly CHEATING"... Having now audited the github sourcecode for it, reducing the minimum value below 75ms is something they don't recommend, as the server's cheat detection can then see it.
Quoting from the code that does it....
They go on to warn
The reason why seems quite clear to me, above 75ms and someone on a very high ping (say Australia) will get performance somewhat like someone closer to the server (like North America) but someone in North America isn't going to see much of anything, as their ping is already low enough.
However, the source code does make very clear that the server can see this, and clear to me too, it is going to put an account at risk should they look in their logs and act on the server's detection. Even for someone with 220ms ping they can say "hmmm, logs show he is playing at 75ms"
It would be far better if SE fixed their janky netcode.
https://cdn1.matadornetwork.com/blog...NMtqA38S7k.png
so big in fact going by this map that you could fit 30 european countries inside the entire mainland united states (not counting alaska or hawaii), so if you don't live on the west coast or even the midwest your ping is going to be crap. i'm on the east coast and i sit at about 90-95ms which is nearly 1/1000th of a second, which adds up pretty quickly
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