Quote Originally Posted by MilkieTea View Post
We've gotten like... the same amount of content it seems that HW, SB and ShB received when their expac launched. 6 MSQ dungeons, 2 optional dungeons for expert mode, 3 NM trials, 2 extremes on release day, as well as dozens of side quests. Granted, I did only join a bit over a year ago so I obviously don't know what it was like exactly on patch day and beyond, but. It feels roughly the same as ShB, SB, and HW content-wise for the very first patch. Seems like they save huge content releases for the .1, .2, .3, .4, .5 patches.
ARR - 17 dungeons after mainstory
HW - 12 dungeons after mainstory
SB - 9 dungeons after mainstory (1 outsourced to Garo team) + 2 ultimates
ShB - 7 dungeons after mainstory (24 raid outsourced to Nier team & no potd like dungeon) + 1 ultimate (initially 2 promised)

The quality of dungeons might be better and take more time nowadays, but if you look at numbers, like you wanted to show?! then you can see the trend. Obviously it has reasons, ARR was much longer for example. People asked for challenging 4man content since HW, they still make dungeons the same way as ever though, you can only pull wall to wall that many times before it gets boring.