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  1. #1
    Player
    Vatom's Avatar
    Join Date
    May 2020
    Posts
    548
    Character
    Vatom Basilisk
    World
    Midgardsormr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Pardon if I’m misunderstanding, but you seem to be under the impression I’m asking for DNC to deal damage equivalent to a RPR? If I’m misreading your post, I apologize—but that isn’t what I’m saying at all. If anything, I actually believe RPR should be nerfed.

    RNG damage increases don’t have sustain. They aren’t consistent, so you can’t have consistent damage—instead you just have spikes. SB BRD was very much like this: you could have a god-tier run of a fight one pull, dealing more damage than some of the melee DPS jobs—and then the next run you get hardly no procs during your Raging Strikes window, and just want to pitch yourself off the arena when your opener has no 3-stack Pitch Perfects and no Barraged Refulgent Arrow. And while I adored SB BRD, I will admit that the RNG was incredibly frustrating at times. DNC is much the same way—though a decent opener also being reliant on your Finishes Direct Hit Criting because the discrepancy between a vanilla Tech Finish and a D.Hit Crit one was fairly staggering and equally as bad back in ShB.

    The difference between SB BRD and DNC was that BRD’s RNG was able to be manipulated. DNC doesn’t have that, so it has no mitigation against poor runs. You kind of just have to suck it up. Nothing you can do can force RNG to work in your favor the way snapshotting multiple Crit buffs on your DoTs could SB BRD.

    Base combo potency increases is better in the long run for more consistent damage. You can’t have consistent damage increases buffing RNG abilities due to the very nature of them being RNG.
    There is something we can agree on Rpr getting nerfed

    True RNG damage isn't sustain, that too I agree but I was simply asking to limited RNG with a guarantee at the end of a combo to no waste the effort
    To be a more passive form of manipulation when until third GcD (Fountain fall) feathers are a dice roll along with cascade giving you high chance but FF giving you that 1 always
    Now that I've articulate it it seems foolish not to see Haha. Your still going to need a increase in pots and to go any other route would simple change DNC as a whole
    That is not my goal here, I'll retract my statement for now and look for a better solution

    Though I've come to and understanding I still don't believe slapping potency on everything will save the game nor this class but I leave it at that as a start and revise.
    (1)
    Free the Glam!, Duel Pistols (Gunner)?

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Vatom View Post
    Though I've come to and understanding I still don't believe slapping potency on everything will save the game nor this class but I leave it at that as a start and revise.
    I do agree. I’m not opposed to DNC’s gameplay, even if I felt particularly crappy at times in ShB and felt as if I was just there to pad the SAM or pad the BLM in my party. I’d rather more party-wide support versus the single target “support” of Dance Partner; and I actually really like what they did with Improvisation. (Even if I do see the irony in DNC getting a party regen when BRDs have been asking for a regen song since ARR.)

    I’m perfectly fine with DNC being on the lower end of the damage spectrum. I’m not really looking for big damage numbers. But I would like to feel as if I’m contributing to my party without being a hinderance. Despite the utility that DNC has, its rDPS is still incredibly low. If it could be raised to be a bit more competitive, then that would ideal.

    Maybe they worry about power creep like what happened with BRD in SB? BRD ended up immensely strong by Alphascape due to Crit scaling. Its personal damage wasn’t something to scoff at despite not beating most of the other DPS jobs at higher percentiles, and its rDPS gains for the party were phenomenal between the passive song buff, BV, and Foe Requiem. Plus they had Refresh to even further manipulate Foe’s for more rDPS gains. However, I think a lot of the issues regarding BRD, and to a lesser extent MCH, also stemmed from the fact that the developers never balanced them around the piercing resistance down debuff. (Obviously, I’m not counting the old HW buff wars that resulted in both jobs being utterly broken by Creator and teaming up to oust the casters.)
    (1)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  3. #3
    Player
    Hammerhorn's Avatar
    Join Date
    Dec 2013
    Posts
    219
    Character
    Hammerhorn Oathsworn
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    It’s ok as a PLD main here, if DNC would partner me our combined powers will be like 1 Reaper.We could start a support group and add MCH as they have crap bullets for their Chainsaw cuz that makes sense. Although we would need to add ex Chad WHMs who lost their mana like a prego loses her water, and have to watch Sage dominate them at pretty much everything. Then there’s the Ninjas , they work their lil fingers to the bone , slashing hard with their lil butter knives fast as lightning only to realize the 14 button presses they made were the sum of 1 Sam strike. Idk if you can tell but I’m ready for a balance patch my static raid team was PLD,WAR,NIN,MCH,WHM,NIN,DRG and Sage it’s a real SALTY CREW currently!
    (1)

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