Started playing Samurai at the tail end of stormblood. It's a fun clicky class with cool mechanics to play with. I was a huge fan of how Hagakure worked back when, but that's gone and neither here nor their. This is about endwalker Samurai. Samurai is reaching critical mass on button bloat, and I want to make this topic to vocalize my complaints and criticisms of the latest version of this class hoping against hope it will get to the job designers.
Button Bloat with Tsubame and Namikiri: Samurai has so many buttons, and I think some of this is unnecessary. First is Tsubame, why this isn't attached to the Iaijutsu button is ridiculous. Add a new gui that shows your 'Tsubame cooldown', and when it maxes out, then Iaijutsu can automatically transform into Tsubame and consume this gui charge. Easy, please! Make it a circle around the sen symbols. Circles are cool.
Namikiri is the second problem button. It is essentially a separate Iaijutsu button that requires a 'ready-proc' to use. If I were to suggest something to reduce the bloat, it would be to tie this to the Iaijutsu button, but the requirement becomes that you have the ready proc from doing Ikitoshen and you have none of the three sens. The 30 second buff time from the ready proc should be flexible enough, and keeping Meikyo around in case you need to finish your Midare.
I figure this take on Namikiri might be somewhat controversial as an 'empty-sen' jutsu.
The second button bloat? Senei and Gurren. They are on the same cooldown, why doesn't the potency of Gurren just go up to Senei levels? Would it be that OP if Samurai's had the kind of aoe potency? Alternatively, give them independent cooldowns. I like the clickyness of Samurai, so more clickyness is a good thing to me.
And then there's Shoha 1 and 2. Why? Why can't Shoha 1 just become Shoha 2? I'm legit scared that in the next expansion we're just going the get single-target-namikri as the capstone.