I notice that PvE players pull the game down, because you don't mind OK for that, but this game is seen as an RPG game and attracts less people so less money coming in because fewer players stay (Imagine that a potential new player asks on a forum, about pvp and that without thinking it answers him, no pvp here! now without real pvp you are in the majority with the pve, but I assure you that if there is pvp, you will be largely in the minority) so less expansion on the part of the developers because they too are convinced that it will not work, So more and more difficult to develop because a pvp balance is complex to establish, so FF will evolve less quickly than the others until the day when it won't work enough and THAT FF will have forged a bad publicity. The trend will be PvPvE, games that are too pvp will adopt a more immersive story and pve games have already adopted a PvP strategy. Both sides fund the balances of a game that works at 110%

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