Quote Originally Posted by xtro View Post
I support Square Enix for a quality game and that they do well. Thats why I am with them for over 20 years from XI days. But I am disappointed to hear the same story for every release. Unanticipated User Load. We all know this will happen and they should plan for extra servers early and then reduce them as time goes rather than wait for the problem and then add and then again remove later. I was good to play during the holidays but now I cant even play. I have 2 hours to play and spend 1.5 hours in a queue of 2000+ just to login. Zero value to me right now as I have a job. Great for those that can wait all day... I understand chip shortage. I am just saying this needs to get pre-planned better with the next release. I hope that read this and just plan extra server way up front and drop what you dont need. They have made leaps and bound progress from the XI days when updates would take days to download versus now which is minutes for most without any server download congestion.

2.0

https://na.finalfantasyxiv.com/lodes...5e747f695e215e

3.0

https://na.finalfantasyxiv.com/lodes...72181cfc9e8810

4.0

https://na.finalfantasyxiv.com/lodes...385fd36bda2153

5.0

https://na.finalfantasyxiv.com/lodes...32ac665ce1a5eb

6.0

https://na.finalfantasyxiv.com/lodes...57f7b5b78b9bb3
though you are correct it is disapointing, but exactly how many inactive accounts should they expect to reactivate on launch day? and in this case they could not have known far enough ahead to start getting the equipment together. This has happened on most major mmo's when they were in their prime: Everquest, CoV/CoH, WoW, Everquest 2, STWOR and many more. hell look at new world and it's launch woes. SWTOR had anticipated for many people and wasn't bad on launch but they did not anticipate on retiring servers so quickly. I digress because we're talking about expansions not full launch. anyways, I too want to see what they do and have been able to work in the time they have had for it.