though you are correct it is disapointing, but exactly how many inactive accounts should they expect to reactivate on launch day? and in this case they could not have known far enough ahead to start getting the equipment together. This has happened on most major mmo's when they were in their prime: Everquest, CoV/CoH, WoW, Everquest 2, STWOR and many more. hell look at new world and it's launch woes. SWTOR had anticipated for many people and wasn't bad on launch but they did not anticipate on retiring servers so quickly. I digress because we're talking about expansions not full launch. anyways, I too want to see what they do and have been able to work in the time they have had for it.