Quote Originally Posted by Lux_Rayna View Post
Grinding doesn't teach you to run endgame content >_> because its not designed that way. At best it teaches you how to string combos together, but any idiot can learn that within 20 mins. The problem isnt how long it takes, the problem is the lack of quality and lack of content. And by quality, I mean difficulty that would actually prepare someone for endgame content. Even mini ifrit and mini garuda require no actual strategy. It is utterly pointless to increase the exp curve unless they add meaningful content. Making it take longer just for the hell of it is just lame. There needs to be something there first to justify it, otherwise its just a time-sink and a grindfest.
thats kind of my point. imo the levelling process should be more educational not just an obstacle. it should teach your tanks how to hold hate. should teach your healers how to defeeble or keep party alive. sure its easy to say low hp = cast cure how hard can it be. but it's suprising how many people suck at it. part of the problem comes that stuff in exp parties dies so fast that tactics or strategy isnt an issue. oh the thm has hate. never mind it'll be dead in 2 seconds..

the levelling process should be structured in such a way that it prepares you for the end of the game stuff, not just be a hinderence to it