Quote Originally Posted by DezereDawn View Post
Lol, no

PVP in this game is a hollow shell only played for rewards or an extremely minor portion of the population due to the game's in baked latency and extremely disjointed pvp kits

it needs a top to bottom rework before it'll ever get any sizable amount of players outside of tomestone events or daily frontline queues for exp, neither of which are because PVP is any good.
The issue you mentioned is not a PvP issue though, it is a 'game'&'community' issue. The lag is in every content, and the comunity wanted a more casual mode that made it look too boring and unengaging the last years. It was actually pretty balanced at some points.

I dislike too, how they take more and more PvP sets and reskin them for PvE. I also think Deepshadow PvE Tome Set from last expansion was the 2nd PvP Set Shadowbringers was supposed to get, but already then they must have scrapped it in order to release on time. Usually PvP always got 2 PvP sets during 1 addon. Now only 1.
Why would I continue to play PvP if the sets just get added to Crafters later? Should we add savage gear to PvP too?