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Results 121 to 130 of 146
  1. #121
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Haseno View Post
    Why would they nerf Sage? Currently in high-end content they're 4th in Healing Per Second. Scholar beats Sage by 1%.
    hps is a terrible measure of healing power anyway since its all spikes rather than constant healing
    (2)

  2. #122
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,420
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Haseno View Post
    Why would they nerf Sage? Currently in high-end content they're 4th in Healing Per Second. Scholar beats Sage by 1%.
    So the shield healers, whose gimmick is preventing damage, are behind the pure healers, whose gimmick is restoring damage, when it comes to restoring damage. Um......
    (4)

  3. #123
    Player
    Dewslam's Avatar
    Join Date
    Jul 2016
    Posts
    222
    Character
    Dewslam Beefgrab
    World
    Balmung
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Fryfor View Post
    Lotta balance andies in this thread that also conveniently don't touch Savage at all.
    Really puts it into perspective doesn't it?
    The game being balanced entirely around the difficulty mode a vast minority of players ever even touch seems like it's kind of an issue in the first place tbh.
    (3)

  4. #124
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Dewslam View Post
    The game being balanced entirely around the difficulty mode a vast minority of players ever even touch seems like it's kind of an issue in the first place tbh.
    Yes, absolutly....
    (1)

  5. #125
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Dewslam View Post
    The game being balanced entirely around the difficulty mode a vast minority of players ever even touch seems like it's kind of an issue in the first place tbh.
    Why? If every job is balanced for the hardest content in the game they will all be more than adequate for everything else.
    (4)

  6. #126
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    No because its also tailored for the better players then, so everyone not as good (not even bad) cant play remotely this bad. For example I really suck at healing but its fun every now and then, yet i can deal with most things... most "pro" healers complain its too boring while basically everyday i encounter so terrible healers that really try but just cant... it would hurt the game too much if all of those need to straight up quit their job and go dps or something... giving us even less healers (or tanks)

    Imo the game should never be tuned after stuff thats mostly premade...
    (0)

  7. #127
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Kuroka View Post
    No because its also tailored for the better players then, so everyone not as good (not even bad) cant play remotely this bad. For example I really suck at healing but its fun every now and then, yet i can deal with most things... most "pro" healers complain its too boring while basically everyday i encounter so terrible healers that really try but just cant... it would hurt the game too much if all of those need to straight up quit their job and go dps or something... giving us even less healers (or tanks)

    Imo the game should never be tuned after stuff thats mostly premade...
    You are not talking about job balance at this point though.
    (2)

  8. #128
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Dewslam View Post
    The game being balanced entirely around the difficulty mode a vast minority of players ever even touch seems like it's kind of an issue in the first place tbh.
    If you're not playing a job to remotely its full potential, though, how would you even know what its actual throughput is?

    Balancing around anything much lower than the 80th percentile quickly becomes a pointlessly chaotic endeavor because you're then balancing for the average contextual impact of mistakes rather than balancing the job toolkits, changes for which require foolproofing jobs more so than the kits' potencies or the like, else the moment the job that previously faced the most or largest mistakes simply becomes the new "OP must nerf!" job the moment they better learn how to play. And if you foolproof every job, what actual gameplay is left with which to attract players except for visual spectacle. The game already has little enough besides.
    (5)

  9. #129
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Job balance sucks at the moment
    don't defend it because you are a fotm meta main or just have no idea what you are talking about
    (1)

  10. #130
    Player
    Velnora's Avatar
    Join Date
    May 2020
    Posts
    469
    Character
    Velnora Pharetsu
    World
    Sargatanas
    Main Class
    Machinist Lv 80
    Hybrid taxes are a dumb, archaic concept. Instead of deliberately lowering jobs damage, they should just give all dps some form of utility, and strive for equal damage.
    (4)

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