The only problem I see is that DRK has sustain/mitigation issues and therefor is harder to heal. But other than that, you should have smooth runs if tanks and DPS do their job.
The tome gear is basically based on the Radiant Host's NPCs if you noticed their gear (at least the striking one ir maiming) but I like the caster one
Honestly surprised there hasn't been much change on class balance considering everybody kept mentioning about it
Give DRK some aoe self sustain... .-.
Quite sad having to switch tank whenever you want to do dungeons effectively.
No love for dark knights. It is mehh.
Cheers
Class changes are meh, tome gear is ugly. I want less heavyarmor for my tanks, instead they keep giving heavy armor for all classes. Eh.
At least some furniture items are nice.
Where you need heal? In child Extreme? Lmao, first need wait for savage's and see how much healing need to press.A joke is what describes the balance team a lot lately. Guess this is what happens when there’s no competition. They can afford to slack off and just do whatever lmao. Really don’t see how they could listen to the constant feedback of healers already not healing a lot and decide to make tanks solo healers and dps more mitigations lmao.
Dungeons are braindead easy to heal now, especially with all of the new tank and dps heals and mitigation. EW leveling dungeons were beyond easy compared to shb leveling dungeons and even just healing the extremes is a cakewalk even though they went on record saying we’d be healing more in endwalker. So not only are we healing less especially because tanks have crazy heals and mitigations but there was nothing addressed in regards to making the dps on healers a little more flavorful.Mm. Yeah, I don't have any stuttering or 'popping' as that thread describes, it's the first i've even heard of it.
--
All of this aside, I've actually been having a harder time healing (during lv 90 dungeons, at least.. though I imagine that will change as people get better gear) so I don't.. feel like healers are in a godawful place? Whats the supposed problem? Er.. Warriors aside, at least. I can die and they just.. keep going.
That aside, I do think DRK could use some form of heal or mitigation - that, or unlink the heal cooldown.
Savage shouldn’t be the only place where healing is somewhat heavy. Compare shb leveling dungeons to endwalker leveling dungeons and it’s night and day. They said we would be needing to heal more period. We haven’t seen that at all yet so it’s a blatant lie. If it’s purely savage that isn’t us healing more, that’s us healing less than in ShB.
We can only cope for 6.08
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