

The tome gear is basically based on the Radiant Host's NPCs if you noticed their gear (at least the striking one ir maiming) but I like the caster one
Honestly surprised there hasn't been much change on class balance considering everybody kept mentioning about it



No love for dark knights. It is mehh.
Cheers
We can only cope for 6.08



Give DRK some aoe self sustain... .-.
Quite sad having to switch tank whenever you want to do dungeons effectively.
Class changes are meh, tome gear is ugly. I want less heavyarmor for my tanks, instead they keep giving heavy armor for all classes. Eh.
At least some furniture items are nice.
Dungeons are braindead easy to heal now, especially with all of the new tank and dps heals and mitigation. EW leveling dungeons were beyond easy compared to shb leveling dungeons and even just healing the extremes is a cakewalk even though they went on record saying we’d be healing more in endwalker. So not only are we healing less especially because tanks have crazy heals and mitigations but there was nothing addressed in regards to making the dps on healers a little more flavorful.Mm. Yeah, I don't have any stuttering or 'popping' as that thread describes, it's the first i've even heard of it.
--
All of this aside, I've actually been having a harder time healing (during lv 90 dungeons, at least.. though I imagine that will change as people get better gear) so I don't.. feel like healers are in a godawful place? Whats the supposed problem? Er.. Warriors aside, at least. I can die and they just.. keep going.
That aside, I do think DRK could use some form of heal or mitigation - that, or unlink the heal cooldown.
Savage shouldn’t be the only place where healing is somewhat heavy. Compare shb leveling dungeons to endwalker leveling dungeons and it’s night and day. They said we would be needing to heal more period. We haven’t seen that at all yet so it’s a blatant lie. If it’s purely savage that isn’t us healing more, that’s us healing less than in ShB.





Bizarre that people are trying to excuse the lack of it in extremes. That is optional content that is meant to at least provide a stepping stone up in difficulty. What will the excuse be when savage inherits the same issue?Savage shouldn’t be the only place where healing is somewhat heavy. Compare shb leveling dungeons to endwalker leveling dungeons and it’s night and day. They said we would be needing to heal more period. We haven’t seen that at all yet so it’s a blatant lie. If it’s purely savage that isn’t us healing more, that’s us healing less than in ShB.
Looks like they got so giddy that they were able to make capes flow a bit that they're compensating for years' worth of them.I'd like more variety in the tome sets, tbh. The new tome gear isn't bad looking, although it's nothing particularly special either.
Last edited by Lauront; 01-04-2022 at 09:11 PM.
When the game's story becomes self-aware:
Tome gear looks interesting, wonder how it dyes. Glamour gear looks like something a shopkeeper in Gridania would wear XD
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I'd like more variety in the tome sets, tbh. The new tome gear isn't bad looking, although it's nothing particularly special either.



