Naoki Yoshida:
Source: http://forum.square-enix.com/ffxiv/threads/113554 at 1:14:22...Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
Hooray for no longer having to spam Raiju gap closers on NIN...though I'm not sure how much of a DPS boost they got in practice.
The Healer and caster gear look great! Not sure how I feel about the rest...
Utterly nonsensical, I sure hope they address it directly. Why would any group EVER not take a sage at the current numbers they are doing? I think most healers were prepping simply on the premise that sage was absolutely going to get nerfed, their dps numbers are utterly absurd.
4.05, massive balance changes.
5.05, massive balance changes.
6.0 worse balanced than 4.0 and 5.0, almost zero balance changes and entirely miss all worst offenders.
Very hard to comprehend.
It's definitely nice seeing the glamour gear being more of a fantasy vibe. Hopefully it will continue!
Their was no need to change any of the healer damage potencies, all of them are good. Scholar is still pretty rad with it's 10% chain raid buff that is even better in EW because it will line up to say DRG's Battle Litany each time.
Sage doesn't have a raid buff it relies on it's own potency and personal DPS. Both are capable world prog savage healers.
Hey I agree with you and I was expecting nerfs to Reaper/Sage AND Warriors because Warrior's self sustain is just insane.Utterly nonsensical, I sure hope they address it directly. Why would any group EVER not take a sage at the current numbers they are doing? I think most healers were prepping simply on the premise that sage was absolutely going to get nerfed, their dps numbers are utterly absurd.
4.05, massive balance changes.
5.05, massive balance changes.
6.0 worse balanced than 4.0 and 5.0, almost zero balance changes and entirely miss all worst offenders.
Very hard to comprehend.
1. The normal raids and extremes are sufficient to get a good idea of how job damage is.
2. Potency changes only matter to week 1 Savage clearers (and speedrunners later on, but that's a far smaller minority), so delaying potency changes is just an inane suggestion.
Hey we get Big Ben as a furnishing![]()
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.