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  1. #1
    Player
    SamsaraTrickstar's Avatar
    Join Date
    Aug 2021
    Posts
    544
    Character
    Samsara Trickster
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Iscah View Post
    How do you judge that this specific gear was meant to be dungeon gear?

    Anyway, I like the new sets. The mages have a good "armoured battlemage" vibe to them.

    Also the crafted gear is a good recolour of the PVP Republican sets. The old version had very disappointing dye effects on the metal parts but they've fixed it.
    The tome,correct me if I am wrong,was used on npc's and times normally something for the players only.
    As for the crafted it's just the same trans of reuse.so less new sets.
    Hope the don't cut more to sell them as nft .
    (2)

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,070
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SamsaraTrickstar View Post
    The tome,correct me if I am wrong,was used on npc's and times normally something for the players only.
    Tome gear has definitely been used for NPCs – certainly throughout Shadowbringers, though I'm not sure about earlier. Deepshadow gear was used for the knights that you fight in the Grand Cosmos and the Shadowkeeper as seen in the role quest continuation, and Fandaniel wears the Cryptlurker healer robe. The Crystarium gear wasn't used quite so immediately, but is used by someone in the Void quests and then for Y'shtola's cold-weather gear, and I think someone in the reaper quests as well.

    I think there have been other things as well. I feel like I've seen NPCs in the Ryumyaku gear but can't remember where. Zadnor maybe?
    (1)
    Last edited by Iscah; 01-05-2022 at 12:04 PM. Reason: Typo

  3. #3
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by ArkenaeuxBelmont View Post
    The x.05 patches have not outright nerfed anything in awhile. The RPR nerf to its heal is honestly the first one. Generally we've seen nothing but CD time/MP cost reduction/Potency increase buffs in the x.05 patches, and then if any major reworks are needed, they come in the x.10 patches.

    Go back through the patch cycles and take a look.
    Even so then, where tf is Whm’s mp buff that it so desperately needs? Doesn’t change the fact they’re still ignoring healer and tank issues lmao. They didn’t even touch the tanks period.
    (5)

  4. #4
    Player
    ArkenaeuxBelmont's Avatar
    Join Date
    Dec 2021
    Location
    Ishgard
    Posts
    217
    Character
    Arkenaux Belmont
    World
    Exodus
    Main Class
    Paladin Lv 90
    Quote Originally Posted by KizuyaKatogami View Post
    Even so then, where tf is Whm’s mp buff that it so desperately needs? Doesn’t change the fact they’re still ignoring healer and tank issues lmao. They didn’t even touch the tanks period.
    I won't argue there. I'm shocked they didn't address the WHM MP economy issue. In terms of tank buffs, DRK's damage is fine but their self sustain in dungeons is the issue, and that's a bigger problem that requires straight up ability reworks to fix, so that doesn't shock me DRK isn't on that list. PLD not being there shocks me more, being the easiest to tweak since otherwise they are in a good spot in everything except damage. They should've had a few small potency tweaks.

    The larger, glaring problems like DRK will need a x.10 cycle patch to be addressed. Never gotten a big rework like that in a x.05 post release patch.
    (0)
    Last edited by ArkenaeuxBelmont; 01-05-2022 at 12:41 AM.

  5. #5
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Divinemights View Post
    I played as PLD and cleared Savage last expansion but I never understand the mentality of PLD players seeking more damage done
    We are typical MMPROG tank where most of are arsenals are support and damage mitigation and output damage should not be our primary concern.
    Damage is the primary concern because most of the higher tier endgame content, dps is mainly what matters. Either clearing as fast as possible or getting past enrage, which having more damage helps with.
    (6)

  6. #6
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,141
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    Damage is the primary concern because most of the higher tier endgame content, dps is mainly what matters. Either clearing as fast as possible or getting past enrage, which having more damage helps with.
    I was there and I know how it works and matter of 1% more damage output from PLD in general does not impact that.
    PLD merely doing 1% less in damage compares to other 3 tanks.
    If your group is unable to pass the dps check, it is issue with your 4 dps more than a PLD
    A lot of PLD's damage mitigations are strongest as among all 4 and there is where our primary strength is
    (8)
    Last edited by Divinemights; 01-05-2022 at 03:59 AM.

  7. #7
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Havin tried on the tome sets, I changed my mind on them a little. The upgraded versions dye really nice, I think I'll get some use out of them glam-wise after all.

    The savage gear tho, they dye beautifully across the board *u*
    (1)

  8. #8
    Player
    Jettinson's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    792
    Character
    Ivan Moondiver
    World
    Alpha
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Rokke View Post

    The savage gear tho, they dye beautifully across the board *u*
    I did not expect the snow white dye to have such a drastic change. I tried on the savage fending chest piece and it turns black on the blue parts.
    (0)

  9. #9
    Player
    Rokke's Avatar
    Join Date
    Dec 2015
    Posts
    1,624
    Character
    Novia Marius
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Jettinson View Post
    I did not expect the snow white dye to have such a drastic change. I tried on the savage fending chest piece and it turns black on the blue parts.
    It turns black with any dye I think. I love it so much more than the usual weird muted colors we tend to get, you can pick pretty much any color dye and it looks good ^^
    (0)

  10. #10
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    No because its also tailored for the better players then, so everyone not as good (not even bad) cant play remotely this bad. For example I really suck at healing but its fun every now and then, yet i can deal with most things... most "pro" healers complain its too boring while basically everyday i encounter so terrible healers that really try but just cant... it would hurt the game too much if all of those need to straight up quit their job and go dps or something... giving us even less healers (or tanks)

    Imo the game should never be tuned after stuff thats mostly premade...
    (0)

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