I don't know whether this is still being investigated but the audio issues in combat scenes remains truly appalling & was not in any way resolved by the last patch.
I am a PS5 user & therefore any access to control panel/DX11 etc are irrelevant in my case - is PS5 even being considered in investigations to the cause & resolution of this issue which all seem surely rooted in 'spatial audio' delivery.
Could devs consider removing this until fully tested & rolling back please?